Please test and give me feedback by voting on the poll or replying. I appreciate.
Source: https://github.com/OpenTTD/OpenTTD/comp ... its_bucket
Experimental AI focused OpenTTD build, please give feedback
Moderator: OpenTTD Developers
Experimental AI focused OpenTTD build, please give feedback
- Attachments
-
- OpenTTD SamuPatchPackRebase.zip
- Windows x64 build
- (5.72 MiB) Downloaded 180 times
Formerly known as Samu
Re: Experimental AI focused OpenTTD build, please give feedback
You may find a crash that happens when starting AIs in single player with 'start_spectator' set to off, which is the default behaviour.
Since I got no way to access my computer to fix this anytime soon, here's a workaround, just set 'start_spectator' to on:
- launch openttd
- open the console
- enter: set start_spectator on
- exit openttd
So, the following times openttd is run, the crash should no longer happen.
Sorry for the inconvenience.
Since I got no way to access my computer to fix this anytime soon, here's a workaround, just set 'start_spectator' to on:
- launch openttd
- open the console
- enter: set start_spectator on
- exit openttd
So, the following times openttd is run, the crash should no longer happen.
Sorry for the inconvenience.
Formerly known as Samu
Re: Experimental AI focused OpenTTD build, please give feedback
Fixes on the 21st Dec version:
- Fix: Vertical scrolling issues with Max Ops column
- Fix: Potential crash when more than MAX_COMPANIES could be requested to be created
- Change: Switched the position of Max Ops and Memory columns
- Change: Updated to master version of 21st December of 2019
- Fix: Vertical scrolling issues with Max Ops column
- Fix: Potential crash when more than MAX_COMPANIES could be requested to be created
- Change: Switched the position of Max Ops and Memory columns
- Change: Updated to master version of 21st December of 2019
- Attachments
-
- OpenTTD SamuPatchPackRebase 21st Dec.zip
- Windows x64 build
- (5.47 MiB) Downloaded 153 times
Formerly known as Samu
Re: Experimental AI focused OpenTTD build, please give feedback
As per the GPL: sources please.
- andythenorth
- Tycoon
- Posts: 5656
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Experimental AI focused OpenTTD build, please give feedback
Linked in the first post no? viewtopic.php?p=1223691#p1223691
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Experimental AI focused OpenTTD build, please give feedback
DOH!andythenorth wrote: ↑30 Jan 2020 10:41Linked in the first post no? viewtopic.php?p=1223691#p1223691
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