Moderator: OpenTTD Developers
Compiled and manually updated code until it finished complaining, and the game runs.
I had to begin with a new test game though, because of the many versions after 1.9, but that's all right, wanted to make a fresh start with a few ideas for laying down towns and different purpose networks on different height levels, separating town roads from industry roads and avoiding houses being built along them.
Things seem to run, with some modifications in production for testing purposes, but the bug causing a crash when trying to join stations is still there.
Haven't found a way to prevent the selection window struct from losing the command container yet.
Shouldn't be a problem running stand alone, I guess, but if I don't see any issues with my test game, I'll update the binaries with the latest version soon.
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