Hey guys,
I've been playing OpenTTD for years on mac computer.
Tha latest macos update - the mojave - is no longer going to support 32 bit apps.
Will it be possible to somehow run openttd after the update? Maybe there is plan to turn it 64bit?
Thanks!
spyderr
OpenTTD on MacOS Mojave? 64 bit
Moderator: OpenTTD Developers
Re: OpenTTD on MacOS Mojave? 64 bit
It already is 64-bit. You can download the source code and compile it yourself. As of right now OpenTTD's compile farm is offline, but when it returns all that will need to be done is to set it up to start compiling the 64-bit version for MacOS.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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Re: OpenTTD on MacOS Mojave? 64 bit
Self-compiled OpenTTD, no 32 bit warning on High Sierra:
What this tells you: https://stackoverflow.com/questions/747 ... -or-64-bitOpenTTD.LordAro(macosx-clang-iconv-fix)$ file bin/openttd
bin/openttd: Mach-O 64-bit executable x86_64
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Re: OpenTTD on MacOS Mojave? 64 bit
Good to know that in principle the program is 64bit. However, on my list of programs under "system information" it is still listed as 32bit. Hopefully that won't matter...
Sorry, I am a pure user and not a tech expert, so need to be comforted!
Sorry, I am a pure user and not a tech expert, so need to be comforted!
Re: OpenTTD on MacOS Mojave? 64 bit
if it says it's a 32bit app, it probably is. it depends on how it is compiled, not how it is programmed.
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