Starting Gamescript in existing savegame

Forum for technical discussions regarding development. If you have a general suggestion, problem or comment, please use one of the other forums.

Moderator: OpenTTD Developers

Post Reply
GojkoG
Engineer
Engineer
Posts: 14
Joined: 06 Dec 2017 18:45

Starting Gamescript in existing savegame

Post by GojkoG »

Dear Developers,

first of all thank you for the great work! I’ve been playing this game since the 90s and it’s always a great pleasure.

Today I found out about Gamescripts and that this can help me, since I don’t get my own OTTD build I made six years ago to work. (And it would be better to go with the new OTTD versions.)

But now it seems to me that it is impossible to add my Gamescript to my many-years-old beloved savegame. Therefor starting a new game with an empty dummy script and changing that later works. So why is it not possible to add my script later at own risk like with NewGRFs? Couldn’t that be implemented?

Best regards!
Thomas

PS: I searched everywhere if this was asked as suggestion. So sorry IF it was asked before.
Post Reply

Return to “OpenTTD Development”

Who is online

Users browsing this forum: No registered users and 12 guests