Additionally, aircraft have a new property which allows them to keep track of their currently travelled distance by the means of a counter. Each time an aircraft moves from a tile to another, the count is increased by 1. The maximum limit of this counter is 65535, which is equivalent to saying that it has already changed its tile position 65535 times.
- Savegames before this patch will treat this game setting as disabled.
- Aircraft from savegames before this patch don't have the feature to keep track of distance travelled. This patch treats them as having travelled 0 tiles.
- Default value of this setting is 500 tiles. 0 disables it. It is increased or decreased in steps of 15 tiles when pressing the arrows.
download latest version (v4) here: viewtopic.php?f=33&t=76044&p=1193342#p1193342
v4
- Gradually slows down aircraft speed on breakdown, towards the reduced speed, instead of instantly transitioning to that speed.
- Improved breakdown checking to be more thorough.
v3
- Added "Distance flown", shown in aircraft details window. It can be shown up as red when the feature is enabled, breakdowns are enabled and the current value is above the user-defined limit.
- The counting no longer stop when the aircraft breaks down, to accomodate for the Distance flown feature.
- Improved the counter's different phases to become more precise: whenever it resets to 0, whenever it starts counting, and whenever it stops counting, for both airplanes and helicopters.
- Removed an unnecessary include.
Screenshot valid for v4, v3:
Screenshot valid for v1:
- [+] Spoiler v2