Settings
- Interface > Show arrival and departure station lists using a larger font
When enabled, the list of stations called at will be shown using the game's normal font, instead of a smaller font. - Interface > Use 24-hour clock for timetables
When enabled, a 24-hour clock will be shown instead of dates in vehicle timetable windows, alongside the date in the status bar, and instead of dates in departures and arrivals windows.
- Departures and arrivals are now shown in separate windows
- Vehicle, group, and company name can now be toggled using buttons in the departures and arrivals windows
- Vehicle icons are always shown in silver in departures and arrivals windows
- The button to toggle road vehicles in departures and arrivals windows has been split into passenger and freight road vehicle buttons.
- Vehicle, group, and company names are displayed in different colors to the scheduled date/time and destination, when enabled.
- Departures and arrivals windows will automatically resize themselves if necessary whenever a station name is changed, the 24-hour clock setting is toggled, etc.
- Scrolling using a mouse wheel now works in departures and arrivals windows (spotted by Patagonicus)
- When a vehicle's destination will be reached earlier by a later departure, it will not be shown as the destination of the earlier departure - the last station that cannot be reached earlier by a later departure will be shown instead. This now works for ring services (spotted by Koelschlenny)
- The company color of the station's owner is used in the title bar
- 1 minute is fixed in length at 1 day. This allows the patch to be savegame compatible.
- Conditional orders are not handled. If a vehicle's timetable contains a conditional order, departures will not be calculated beyond it.
- The furthest into the future that departures will be shown for is 1 years (or 6 hours and 6 minutes, if using the 24-hour clock.) This can be increased by editing days_of_departures in departures_gui.cpp.
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