This patch allows AIs to restart when they crash, without taking their current company infrastructure with them.
I've added a setting for it, so it can be turned on or off. I've also added a savegame conversion.
There's room for improvements though:
- It isn't keeping the old log after it had crashed. It is always starting with a fresh log.
- It does impact the game performance should an AI or several AIs crash immediately upon restarting. I'd like to change this so it doesn't restart immediately after a crash, but only after a period of time or at the start of each month.
v2
- updated savegame version to resolve a conflict with trunk r27778 and above
- fixed typos in some strings
Screenshot valid for v1
Previous version (v1)
Restart Dead AI patch
Moderator: OpenTTD Developers
Restart Dead AI patch
Formerly known as Samu
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