Joker's Patch Pack
Moderator: OpenTTD Developers
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
Did this happen at a specific point? what did you do to cause it to crash?
Re: Joker's Patch Pack
after playing / building a while it crashes at random points.
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
### v1.24.3 (2018-04-28)
* Set maximum size for left part of build-rail-station window since some newGRFs overdo it with the string length.
* Hotfix: Fix two crashes in trace restrict slot window when selling vehicles
* Set maximum size for left part of build-rail-station window since some newGRFs overdo it with the string length.
* Hotfix: Fix two crashes in trace restrict slot window when selling vehicles
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
Try whether this version fixes it.
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
### v1.24.4 (2018-04-28)
* Fix several crashes caused by switch from std::list to std::deque due to invalid iterators
* Fix several crashes caused by switch from std::list to std::deque due to invalid iterators
Re: Joker's Patch Pack
1.24.4 fixed it. Thank you so much.
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
### v1.24.5 (2018-04-30)
* A few string corrections and German translations.
* Change maximum size of tile tooltips and show growth rate in town tooltip.
* Show town name in standard size until we truly switch to a different view mode. All zoom rates that still show sprites should keep the normal town name size.
* A few string corrections and German translations.
* Change maximum size of tile tooltips and show growth rate in town tooltip.
* Show town name in standard size until we truly switch to a different view mode. All zoom rates that still show sprites should keep the normal town name size.
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
### v1.25.0 (2018-05-05)
* Replace Win32 music driver.
* Make it possible to always scroll stations calling at on departure boards.
* Make it possible to stop road vehicles from slowing down in curves, so players are not punished for building "diagonal" roads while true diagonal roads don't exist.
* Logic signals now work properly on all map sizes and allow signals to be inputs for multiple logic signals.
* Bugfix: Show snow correctly on depot tiles.
* Bugfix: Fix incorrect cargopacket cache because we're resetting the days in transit when transferring.
* Replace Win32 music driver.
* Make it possible to always scroll stations calling at on departure boards.
* Make it possible to stop road vehicles from slowing down in curves, so players are not punished for building "diagonal" roads while true diagonal roads don't exist.
* Logic signals now work properly on all map sizes and allow signals to be inputs for multiple logic signals.
* Bugfix: Show snow correctly on depot tiles.
* Bugfix: Fix incorrect cargopacket cache because we're resetting the days in transit when transferring.
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
Done here
Last edited by KeldorKatarn on 12 May 2018 15:59, edited 1 time in total.
Re: Joker's Patch Pack
Any chance of tagging these releases at GitHUB, so that we don't have to hunt them by date?
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
Done here
Last edited by KeldorKatarn on 12 May 2018 15:59, edited 1 time in total.
Re: Joker's Patch Pack
Excellent, thank you!
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- Transport Coordinator
- Posts: 274
- Joined: 13 Apr 2010 21:31
Re: Joker's Patch Pack
Done here
Re: Joker's Patch Pack
Well, that escalated quickly...KeldorKatarn wrote:Done here
And here I was excited to see that you made the jump to the NRt fork. I'm sorry to hear that things took a turn for you.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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- Engineer
- Posts: 19
- Joined: 12 Oct 2016 07:46
Re: Joker's Patch Pack
Help, It crash in wine.
Device: Mac Book Pro early 2011
OS: MacOs High Sierra Version 10.13.4
CPU: 2.3 GHz Inte; Core i5
Memory: 8GB 1600 MHz DDR3
GPU: Intel HG Grapics 3000 512 MB
Storage: 525 GB Sata SSD
Device: Mac Book Pro early 2011
OS: MacOs High Sierra Version 10.13.4
CPU: 2.3 GHz Inte; Core i5
Memory: 8GB 1600 MHz DDR3
GPU: Intel HG Grapics 3000 512 MB
Storage: 525 GB Sata SSD
- andythenorth
- Tycoon
- Posts: 5658
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: Joker's Patch Pack
KeldorKatarn rage quit, so you're not going to get an answer ecolortest
Mod lock the thread? First post starts with **** swearing, might as well be done with it.
Mod lock the thread? First post starts with **** swearing, might as well be done with it.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: Joker's Patch Pack
You'll need to post here for support: https://github.com/KeldorKatarn/OpenTTD ... ack/issuesecolortest wrote:Help, It crash in wine.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
- CodeVengeance
- Engineer
- Posts: 22
- Joined: 08 Aug 2018 11:59
Re: Joker's Patch Pack
So will he still update the patch pack?
Hey there, check out my Steam and YouTube Account!
Steam: https://steamcommunity.com/id/code_vengeance/
Youtube: https://www.youtube.com/channel/UCFznez ... 6YdhHbhZ3w
Steam: https://steamcommunity.com/id/code_vengeance/
Youtube: https://www.youtube.com/channel/UCFznez ... 6YdhHbhZ3w
Re: Joker's Patch Pack
Actually loving the timetable auto separation, helps with my plan to connect every town in a giant wiggly loop, and keeps them profitable
Pedro The Fisherman
Re: Joker's Patch Pack
How important was NPF changes in this pack?
I could not compile npf/aystar.cpp under linux and just get aystar.* from vanilla. After this (and after some small bugfixes) it was compiled.
And, after about one week of using, it works properly.
Can I get some troubles in future if just I will keep using YAPF instead NPF?
I could not compile npf/aystar.cpp under linux and just get aystar.* from vanilla. After this (and after some small bugfixes) it was compiled.
And, after about one week of using, it works properly.
Can I get some troubles in future if just I will keep using YAPF instead NPF?
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