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PostPosted: Tue Jul 29, 2014 9:46 am 
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Chief Executive
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With this patch you will be able to place multiple parallel rail tracks at once with the directional rail tools. Simply drag-drop to select up to 8 lines.

There are two versions: full "trunk" version and limited but multiplayer-compatible version (GUI patch only, wrong cost display).

V1 against OpenTTD r26706


Attachments:
File comment: Single diff file (-p0).
multiline_rail_track_tool_v1-ottd_r26706-svn.zip [24.85 KiB]
Downloaded 112 times
File comment: Patch queue.
multiline_rail_track_tool_v1-ottd_r26706-mq.zip [23.46 KiB]
Downloaded 71 times

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Last edited by adf88 on Tue Jul 29, 2014 9:57 am, edited 1 time in total.
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PostPosted: Tue Jul 29, 2014 9:47 am 
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Screenshots


Attachments:
ottd-directional-rail.png
ottd-directional-rail.png [ 19.56 KiB | Viewed 4125 times ]
multiline_rail_track_tool_screenshot_a.png
multiline_rail_track_tool_screenshot_a.png [ 131.13 KiB | Viewed 4125 times ]
multiline_rail_track_tool_screenshot_b.png
multiline_rail_track_tool_screenshot_b.png [ 129.72 KiB | Viewed 4125 times ]

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PostPosted: Tue Jul 29, 2014 2:47 pm 
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Transport Coordinator
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Wow waited for something like that.

Looks nice, maybe i will apply it to nmf :)

Or i wait until it is in branch.

Thanks :)


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PostPosted: Fri Jul 17, 2015 5:29 pm 
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This should be added to the core game.

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PostPosted: Sun Jul 19, 2015 8:11 am 
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this is useful. will this be a GRF or will it be implemented in the core set?


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PostPosted: Thu Dec 20, 2018 10:58 am 
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Ohh sad that its not for Windows... :D idea is awesome! Please make for windows version too.


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PostPosted: Thu Dec 20, 2018 12:34 pm 
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valienaxe wrote:
Ohh sad that its not for Windows... :D idea is awesome! Please make for windows version too.


It's a patch, meaning that you apply it to the source code and then compile the executable for the operating system you're using. You can do this for Windows.

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PostPosted: Mon Feb 18, 2019 9:21 pm 
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Any bugs associated with this patch?


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