if you currently use a lot of transfer services, the final vehicle often shows hugely negative income. in order to better show that this is due to your transfer service, this patch changes how the profit is shown so that the "income" part is changed to the total route profit (your bank account will change by this much), and additionally "transfer" income is shown if it differs from the route profit (it is really unlikely that this will be the same if you use transfers, so this should be shown for all routes that involve transfers, and never for any routes that don't use transfer).
So instead of "Cost: 500.000€" it will now show "Transfer: -1.500.000€ / Income: 1.000.000€".
Gameplay should not be changed at all, but this patch requires a savegame version bump, otherwise vehicles which were unloading during save will show wrong profit information.
Patch: Show final income as how it's paid to bank account
Moderator: OpenTTD Developers
Patch: Show final income as how it's paid to bank account
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- show_final_income_and_transfer_credits.diff
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Re: Patch: Show final income as how it's paid to bank accoun
Hi Eddi,
I really like the idea behind this patch! Didn't test it, but I fear, the Vehicle-Infobox would get too large. Can you post a screenshot of the one, please?
Greets,
Tim
I really like the idea behind this patch! Didn't test it, but I fear, the Vehicle-Infobox would get too large. Can you post a screenshot of the one, please?
Greets,
Tim
Re: Patch: Show final income as how it's paid to bank accoun
this doesn't change the vehicle info at all, just the price animation on delivery. the vehicle will still amass huge negative profit, just you're more likely to spot that transfer is the cause.
and there were cases which showed transfer/income combinations there before (especially with cargodist), this just changes this a bit.
and there were cases which showed transfer/income combinations there before (especially with cargodist), this just changes this a bit.
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