I use JGR'S 0.22.0 , Load up your favourite house set grf,load up scenario editor , choose Landscape - in the far right corner is a small house choose ,this allows the placing of buildings .Haldir wrote:Hello, do someone know if this patch is included in a patchpack? I play the JGR-32 pack. In this the patch is not included.
Thanks for help and forgive me my bad english.
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In the image below we see a cottage as Zone 5 and an office tower as Zone 1. The cottage properly builds in the outer most zone and the office tower properly builds in the inner most zone.
The bug is with the zone numbers.
NewGrf Specs - TownZones wrote:Town zones are concentric rings around the centre of each town. A town can have up to five town zones where zone 0 is the outer most zone and the zone with the highest number the inner most.
Where you describe Town Zones as 1 2 3 4 5, shouldn't that be 4 3 2 1 0?VariationalAction2/Houses wrote:Town zone where the building is situated. The value is between 0 and 4, where 0 is the outermost zone of the town. Smaller towns have fewer zones. Roads are plain in zone 0 and 1, paved in zone 2, have trees in zone 3 and streetlights in zone 4
I noticed this while working in JGR Patch Pack v27.1
A little test might help us to help you figure this out.
1. Remove one of the sets that works.
2. Does one of the crossed out sets become available?
Can you post a screenshot showing the change(s) you made?
No need to install if you are playing JGR Patch Pack where it is accessible in the scenario editor.
This can be a bit of a problem.
The House selection tool shows available zones as 1,2,3,4 and 5 where 5 is the outermost zone.
The NewGRF specifications for Game Mechanics - Town Zones says something quite different:
This also appears in varAction2/Houses Property 42:A town can have up to five town zones where zone 0 is the outer most zone ...
and in Action0/houses property 13 Building availability mask (13):The value is between 0 and 4, where 0 is the outermost zone of the town ...
Code: Select all
Bit Value Meaning 0..4 1,2,4,8,10 which town zone(s) the building can be built in