MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013]

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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by YNM »

Soo... how's the progress on the second version of the patchpack ?
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by MasterMeNL »

New Map features looks impossible to integrate on MMNL Custom Series 1 for me right now considering the huge differences made to map array and other stuff.
MMNL Custom Series 2 doesn't exist (yet) as I am personally happy with MMNL Custom Series 1 V8.1 right now.
Requests can be made and I guess I'll update it to trunk every now and then.
So you can consider the custom series sort of finished for now, I may add the bigger airports patch to MMNL Custom Series 1 sometime though.

Regards,

Melvin.
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by DeMoraatz »

The minimap is bugged. Clicking on the map to navigate always moves you to the top corner. I checked the known bugs and it wasn't in there.
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by MasterMeNL »

Main Post wrote:BUG - Clicking on a location on the map will always put you to the top of the map. I'm sure that I installed the bigger maps patch correctly including the map fix, it does say where you are properly however so it's not too big of a deal.
Not written in the best way in the world, but it is there. ;)

I may check it out sometime, but I really am sure that I installed all the patches including the one that "fixes" this issue.
Just checked it and the patch was applied properly, I guess something must have changed in trunk.

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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by DeMoraatz »

Ah, I should have noticed. I read the known-bugs.txt that came with the patch pack.
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by MasterMeNL »

Oh, that is actually the file that comes with OpenTTD itself, I included all the files that came with OpenTTD.
This should even be playable on a PC that has never installed OpenTTD before but I'm not sure if the installer creates something that's not in the program files folder.

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Melvin.

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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by kutagh »

http://www.tt-forums.net/viewtopic.php?f=33&t=68878
Here someone has a minipatchpack of IS/DL/YACD. Could you extract IS from it and use that in your patchpack?
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by MasterMeNL »

I tried updating IS before, it compiled but it didn't actually work properly ingame.
I'll try again if I have some time soon, have quite a lot of university work atm.

Regards,

Melvin.
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by Steijn »

MMNL Custom Series 1 V1 rev25768 [13-09-2013]
+ Logic Signals patch r25739
+ Slim Timetable Separation (new V60 out) r25755
+ Chunnel V20 r24097
+ Signals in tunnels and on bridges V3.02 r25593
Hi MasterMeNL, can you please update this patchpack to current trunk (or at least higher than r25844?)? :) r25844 increases the amount of GRF object sets that can be used, so you can use more grf-packs together. :)
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by MasterMeNL »

Steijn wrote:Hi MasterMeNL, can you please update this patchpack to current trunk (or at least higher than r25844?)? :) r25844 increases the amount of GRF object sets that can be used, so you can use more grf-packs together. :)
Sure, rather busy with uni right now though but when I have time I'll do it.
huub007 wrote:Request :

Huge airports http://www.tt-forums.net/viewtopic.php?f=33&t=56933
Will try.

As for when I have time, I really don't know. Uni likes being random.
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by Steijn »

MasterMeNL wrote:
Steijn wrote:Hi MasterMeNL, can you please update this patchpack to current trunk (or at least higher than r25844?)? :) r25844 increases the amount of GRF object sets that can be used, so you can use more grf-packs together. :)
Sure, rather busy with uni right now though but when I have time I'll do it.
Cool! :D Take your time, I'am also busy with other stuff. ;)
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Re: MMNL Ready2Play MP PatchPacks; Request here! [08-10-2013

Post by MasterMeNL »

So, I only now actually have some time for OpenTTD.

Since I was away for such a very long time I'm not sure if the previous 2 requests are still valid so could you say you're still waiting if you are?

Regards,

Melvin.
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