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 Post subject: Re: New map features
PostPosted: Mon Jan 09, 2017 7:53 pm 
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Pyoro wrote:
Now that's what I call great costumer service ;) ... thanks.
Well, your report was very precise in how to reproduce the crash, and together with the debugger stack trace there was a very prominent suspect to look at (and you were lucky that I read your post right after you posted it :-)).

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My patches: Close airports | Upgrade airports | Autoconvert depots | New map features


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 Post subject: Re: New map features
PostPosted: Wed Jan 25, 2017 6:44 pm 
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I have just updated the repository. A lot of commits have gone in, but the only user-visible change should be the fix for the crash reported by Pyoro two weeks ago.

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My patches: Close airports | Upgrade airports | Autoconvert depots | New map features


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 Post subject: Re: New map features
PostPosted: Wed Jan 25, 2017 7:56 pm 
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Tycoon
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cirdan wrote:
I have just updated the repository.
:bow:

Here is the unguaranteed Win32 binary:
Attachment:
OpenTTD-REBASED-r27601-g5fa058ec-Win32.7z [5.48 MiB]
Downloaded 7 times

JGR's Tracerestrict version:
Attachment:

Enjoy. :D

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wallyweb on tt-forums: Screenshots - Projects - Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016


Last edited by wallyweb on Thu Jan 26, 2017 12:09 am, edited 1 time in total.

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 Post subject: Re: New map features
PostPosted: Wed Jan 25, 2017 8:08 pm 
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Traffic Manager
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Posts: 240
Here is the Ubuntu 14.04 64 version. And yeah i am still on 14.04.

Tanks for the new version cirdan.

And JGR version is attached as well.

Thanks Cirdan and JGR for the new versions :bow: :bow: :bow:

Btw. I found an odd behaviour but I had no time to make a test savegame so far.

If you use the non-stop setting by default and have some rules to replace the trains
if its to old, it just happens that if the depot is behind a train station not in the normal
schedule of the train, it will be inserted between the jump rule and the depot
rule (or order if you like haha). even worse if there is more then one station
the train is traveling through. I think the non stop should always be obeyed.
Because the train never visits the station again until replaced or repaired
but it generates passerngers/goods for the next visist station of the train.
That leads to bad ratings.

Guess its better if I can provide a savegame for the odd behaviour.
Not that important, only somthing i have noticed every now and then,
because I had grayed orders where they did not belong.
Maybe its a trunk fault as well. Not playing the vanilla game anymore haha
Cheers


Attachments:
File comment: Version: g5fa058ec
Ubuntu 14.04 64bit

openttd-custom-g5fa058ec-UNIX.tar.xz [4.65 MiB]
Downloaded 5 times
File comment: Version: g0eb8f9da-tracerestrict-cirdan
Ubuntu 14.04 64bit

openttd-custom-g0eb8f9da-tracerestrict-cirdan-UNIX.tar.xz [4.68 MiB]
Downloaded 4 times


Last edited by TrueSatan on Thu Jan 26, 2017 10:15 pm, edited 1 time in total.
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 Post subject: Re: New map features
PostPosted: Wed Jan 25, 2017 8:23 pm 
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Here is the savegame with the conditional jump and my config.
Train only serves the lower two stations and (here it will go to depot everytime
on purpose) will only go to depot if the lifetime is over.
As soon as it moves to the trian depot behind the thrird station the non-stop features
will be ignored and the train stop first at the third station then moves on to the depot
and afterwards run back to the next station this time obeying the non-stop feature.
so something is wrong with conditional orders.

Not that important as I said and maybe a design failure, but something to report :D

Cheers and thanks in advance


Attachments:
conditionalorders.zip [27.71 KiB]
Downloaded 7 times
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 Post subject: Re: New map features
PostPosted: Wed Jan 25, 2017 10:30 pm 
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Tycoon
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wallyweb wrote:
JGR's Tracerestrict version will ne posted here when available.

I've pushed an updated version to github.

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Avatar by MoonsongWolf.
Patch Pack, Github


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 Post subject: Re: New map features
PostPosted: Thu Jan 26, 2017 12:12 am 
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Tycoon
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JGR wrote:
wallyweb wrote:
JGR's Tracerestrict version

I've pushed an updated version to github.
:bow:
The Windows binary is available here.

Enjoy. :D

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wallyweb on tt-forums: Screenshots - Projects - Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016


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 Post subject: Re: New map features
PostPosted: Fri Jan 27, 2017 4:55 pm 
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TrueSatan wrote:
Here is the savegame with the conditional jump and my config. Train only serves the lower two stations and (here it will go to depot everytime on purpose) will only go to depot if the lifetime is over. As soon as it moves to the trian depot behind the thrird station the non-stop features will be ignored and the train stop first at the third station then moves on to the depot and afterwards run back to the next station this time obeying the non-stop feature. so something is wrong with conditional orders.
Thanks for your report. The problem was not with the conditional order but with the nearest depot service order, which was clobbering the non-stop flag when actually finding the nearest depot. Can you try the attached patch?


Attachments:
nearest-depot-fix.diff [2.18 KiB]
Downloaded 12 times

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My patches: Close airports | Upgrade airports | Autoconvert depots | New map features
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 Post subject: Re: New map features
PostPosted: Fri Jan 27, 2017 10:39 pm 
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Traffic Manager
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Posts: 240
cirdan wrote:
TrueSatan wrote:
Here is the savegame with the conditional jump and my config. Train only serves the lower two stations and (here it will go to depot everytime on purpose) will only go to depot if the lifetime is over. As soon as it moves to the trian depot behind the thrird station the non-stop features will be ignored and the train stop first at the third station then moves on to the depot and afterwards run back to the next station this time obeying the non-stop feature. so something is wrong with conditional orders.
Thanks for your report. The problem was not with the conditional order but with the nearest depot service order, which was clobbering the non-stop flag when actually finding the nearest depot. Can you try the attached patch?



Thanks i see the patch fixes the problem. I tried as well to send the train to the depot with the depot button
and i'll skipped the orders.
Worked like a charm :) :bow:

Have to apply the patch to JGR's tracerestriction branch, because thats the pack i usually use to play.

Thanks and cheers


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 Post subject: Re: New map features
PostPosted: Sat Jan 28, 2017 9:52 am 
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I have pushed the fix to the repository. Thanks!

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My patches: Close airports | Upgrade airports | Autoconvert depots | New map features


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 Post subject: Re: New map features
PostPosted: Sat Jan 28, 2017 11:27 am 
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Tycoon
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cirdan wrote:
I have pushed the fix to the repository. Thanks!
:bow:

Here is the fixed Windows binary:
Attachment:
OpenTTD-REBASED-r27601-g174edb7a-Win32.7z [5.48 MiB]
Downloaded 12 times

and JGR's tracerestrict version:
Attachment:


Enjoy. :D

(All guarantees were destroyed by an ice storm in Canada, so there are none.)

_________________
wallyweb on tt-forums: Screenshots - Projects - Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016


Last edited by wallyweb on Mon Jan 30, 2017 8:31 pm, edited 1 time in total.

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 Post subject: Re: New map features
PostPosted: Mon Jan 30, 2017 6:58 pm 
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wallyweb wrote:
:bow:

Here is the fixed Windows binary:
OpenTTD-REBASED-r27601-g174edb7a-Win32.7z
JGR's tracerestrict version will be posted here when available.

Enjoy. :D

(All guarantees were destroyed by an ice storm in Canada, so there are none.)

I've pushed an update which merges this.

_________________
Ex TTDPatch Coder, Grumpy Greymuzzle
Avatar by MoonsongWolf.
Patch Pack, Github


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 Post subject: Re: New map features
PostPosted: Mon Jan 30, 2017 8:34 pm 
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Posts: 4933
Location: Canada
JGR wrote:
wallyweb wrote:
:bow:

Here is the fixed Windows binary:
OpenTTD-REBASED-r27601-g174edb7a-Win32.7z
JGR's tracerestrict version will be posted here when available.

Enjoy. :D

(All guarantees were destroyed by an ice storm in Canada, so there are none.)

I've pushed an update which merges this.
:bow:
The Windows 32 bit binary is here.

Enjoy :D

_________________
wallyweb on tt-forums: Screenshots - Projects - Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016


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 Post subject: Re: New map features
PostPosted: Mon Jan 30, 2017 8:56 pm 
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Traffic Manager
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Joined: Wed Jul 16, 2003 6:33 pm
Posts: 240
Thank you both, Cridan and JGR :bow:

Here are the versions for Ubuntu 14.04 64bit


Attachments:
File comment: Version: g174edb7a
Ubuntu 14.04 64 bit

openttd-custom-g174edb7a-UNIX.tar.xz [4.65 MiB]
Downloaded 6 times
File comment: Version: g57707379-tracerestrict
Ubuntu 14.04 64bit

openttd-custom-g57707379-tracerestrict-cirdan-UNIX.tar.xz [4.68 MiB]
Downloaded 5 times
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