Android port

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pelya
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Re: Android port

Post by pelya »

Sources with Android modifications are here: https://sourceforge.net/projects/libsdl ... k/OpenTTD/
You can also build Linux/Windows version with touchscreen UI from the same sources.
... good luck applying one crazy patch on top of another crazy patch.

jil8885
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Re: Android port

Post by jil8885 »

pelya wrote:Sources with Android modifications are here: https://sourceforge.net/projects/libsdl ... k/OpenTTD/
You can also build Linux/Windows version with touchscreen UI from the same sources.
... good luck applying one crazy patch on top of another crazy patch.
Thanks for quick answer. I want to know how to convert OpenTTD Source to Android modified OpenTTD Source. Are you Ok to teach me how to convert?

pelya
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Re: Android port

Post by pelya »

Emm, do you mean, build Android package? Hit build.sh, I suppose.

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NewGRF
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Re: Android port

Post by NewGRF »

jil8885 wrote:
pelya wrote:Sources with Android modifications are here: https://sourceforge.net/projects/libsdl ... k/OpenTTD/
You can also build Linux/Windows version with touchscreen UI from the same sources.
... good luck applying one crazy patch on top of another crazy patch.
Thanks for quick answer. I want to know how to convert OpenTTD Source to Android modified OpenTTD Source. Are you Ok to teach me how to convert?
Maybe,Beyond Compare, :roll:

deco
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Re: Android port

Post by deco »

to pelya, can help me for this quote
moderator kamnet suggest to contacting you

sory if my english so bad
deco wrote:
22 Aug 2019 00:20
Hi, i new user in here ..
i play openTTD on android using JGR patch apk. at latest version 0.25.2.81 apk still use your patch v0.25.2

i try to patch with your latest pack version 0.31.3 windows x64 / x32 but the game has force close if open it.

how i can play with your latest pack on my android. i test some newgrf can read on game but the grf cant click it, the picture has blacked blurry. maybe need your latest patch.

sorry if my english so bad. thanks if you want reply and give solution of using latest version ..

pelya
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Re: Android port

Post by pelya »

I've finally decided to update Android version of JGR patchpack, which I've neglected for one year.
The problem was, my touchscreen patches were making it crash, and it was hard to debug, so I've removed all my touchscreen optimizations and published it as-is, with minimal changes just to make it compile for Android.
So now it is only playable if you have a mouse or use a laptop-style Android device with touchpad.
Even music does not work anymore. I wonder if anyone actually listens to these MIDI soundtracks.
Some users requested Android version of OpenTTD with full mouse support, which does not work so well in regular Android version, so let's call this the 'desktop' Android release from now on.

Google Play link: https://play.google.com/store/apps/deta ... nttd.jgrpp
Sources: https://sourceforge.net/projects/libsdl ... k/OpenTTD/

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kamnet
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Re: Android port

Post by kamnet »

OpenTTD Android installed on a $7 Samsung Galaxy S2 with a custom install of Android 10: https://youtu.be/UxInlBsJFEM?t=808

pelya
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Re: Android port

Post by pelya »

OpenTTD dev team have finally got themselves an Android device.

I am not going to ask whether was it donated or did everyone pitched in.


pelya
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Re: Android port

Post by pelya »

kamnet wrote:
10 Jun 2020 04:34
OpenTTD Android installed on a $7 Samsung Galaxy S2 with a custom install of Android 10: https://youtu.be/UxInlBsJFEM?t=808
↑ See this post here? ↑

I was trying to make a joke.

Android port is still unofficial, after almost 10 years. At the very least, Android platform has more priority to the dev team than DOS, which was recently removed from build files.

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