Another Daylength patch
Moderator: OpenTTD Developers
Re: Another Daylength patch
Hi i made a direct port from DarkenMoon's version for 27261 to 27632.
- Attachments
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- daylenght_27632.patch
- (9.32 KiB) Downloaded 408 times
Re: Another Daylength patch
Updated patch for trunk r27778 (OpenTTD 1.7.0) and x86 & x64 binaries.
- Attachments
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- true_day_length_r27778.patch
- True daylength patch r27778
- (8.11 KiB) Downloaded 429 times
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- OpenTTD_Daylength_1.7.0 x86.zip
- Openttd v1.7.0 x86 true daylength patched
- (8.77 MiB) Downloaded 219 times
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- OpenTTD_Daylength_1.7.0 x64.zip
- Openttd v1.7.0 x64 true daylength patched
- (9.41 MiB) Downloaded 417 times
Re: Another Daylength patch
I used this patch and it compiled fine, but in the game the time table in days does not scale correctly with the day length factor. Is this a known issue or did I do something wrong?
EDIT: The estimated arrival times also do not account for the daylength scaling.
EDIT: The estimated arrival times also do not account for the daylength scaling.
Something witty.
Re: Another Daylength patch
Afaik it's the patch. It changes the lateness calculation but nothing else about timetables. You'd have to multiply those values by the daylength factor too presumably.
Re: Another Daylength patch
This didn't seem to be a problem in other Daylength patches. Are they still in development, or is someone working on this one? I could try myself, but I'm not familiar with the code at all.
Something witty.
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