We ran the server with 15 companies and often 7-8 people connected at once.
Code: Select all
Error: Assertion failed at line 1524 of /home/xxxxx/xxxxx/trunk/src/saveload/saveload.cpp: IsVariableSizeRight(sld)
Crash encountered, generating crash log...
*** OpenTTD Crash Report ***
Crash at: Tue Aug 5 01:38:32 2014
In game date: 1889-12-02 (44)
Crash reason:
Signal: Aborted (6)
Message: Assertion failed at line 1524 of /home/xxxxx/xxxxx/trunk/src/saveload/saveload.cpp: IsVariableSizeRight(sld)
OpenTTD version:
Version: r26694M (2)
NewGRF ver: 15006846
Bits: 64
Endian: little
Dedicated: yes
Build date: Aug 2 2014 21:47:45
Stacktrace:
[00] ./openttd(_ZNK12CrashLogUnix13LogStacktraceEPcPKc+0x39) [0x63ee69]
[01] ./openttd(_ZNK8CrashLog12FillCrashLogEPcPKc+0xf5) [0x88b765]
[02] ./openttd(_ZNK8CrashLog12MakeCrashLogEv+0x46) [0x88b386]
[03] ./openttd() [0x8ece14]
[04] /lib64/libc.so.6() [0x3606835cb0]
[05] /lib64/libc.so.6(gsignal+0x39) [0x3606835c39]
[06] /lib64/libc.so.6(abort+0x148) [0x3606837348]
[07] ./openttd(_Z5errorPKcz+0xe2) [0x8f2c32]
[08] ./openttd(_Z14SlObjectMemberPvPK8SaveLoad+0x19f8) [0x9c4618]
[09] ./openttd(_Z8SlObjectPvPK8SaveLoad+0x36) [0x9c1d16]
[10] ./openttd() [0x7db8cf]
[11] ./openttd() [0x79656e]
[12] ./openttd() [0x796336]
[13] ./openttd(_ZN30ServerNetworkGameSocketHandler7SendMapEv+0x5e2) [0x796052]
[14] ./openttd(_Z15NetworkGameLoopv+0xb6a) [0x79480a]
[15] ./openttd(_Z8GameLoopv+0x134) [0x7929f4]
[16] ./openttd(_ZN21VideoDriver_Dedicated8MainLoopEv+0x249) [0x790bc9]
[17] ./openttd(_Z12openttd_mainiPPc+0x12c1) [0x668231]
[18] ./openttd(main+0x7f) [0x666f1f]
[19] /lib64/libc.so.6(__libc_start_main+0xf5) [0x3606821d65]
[20] ./openttd() [0x4fde89]
Operating system:
Name: Linux
Release: 3.15.4-200.fc20.x86_64
Version: #1 SMP Mon Jul 7 14:24:41 UTC 2014
Machine: x86_64
Compiler: ICC 1400 (GCC 4.8.1 mode) "Intel(R) C++ g++ 4.8 mode"
Configuration:
Blitter: null
Graphics set: OpenGFX (5203)
Language: /home/xxxxx/xxxxx/lang/english_US.lng
Music driver: null
Music set: NoMusic (0)
Network: server
Sound driver: null
Sound set: NoSound (2)
Video driver: dedicated
Fonts:
Small: sprite
Medium: sprite
Large: sprite
Mono: sprite
AI Configuration (local: 255):
0: Human
1: Human
2: Human
3: Human
4: Human
5: Human
6: Human
7: Human
8: Human
9: Human
10: Human
11: Human
12: Human
13: Human
14: Human
GS: CityBuilder (v100)
Libraries:
LZMA: 5.1.2alpha
LZO: 2.08
Zlib: 1.2.8
---- gamelog start ----
Tick 0: new game started
Revision text changed to r26694M, savegame version 210, modified, _openttd_newgrf_version = 0x15006846
New game mode: 2 landscape: 2
Added NewGRF: GRF ID F1250005, checksum 71231BAE6D5F4A5878933ADB74CABEE5, filename: firs_industry_replacement_set-1.3.0/firs.grf (md5sum matches)
Added NewGRF: GRF ID 2D480107, checksum D12D0DF9F96AFFB4122E32D0C5D12D63, filename: main_hq_ttdur-1.0/mainhqw.grf (md5sum matches)
Added NewGRF: GRF ID 4C4D0201, checksum F4D9597764DCB3ED985A79978F233A8C, filename: dutch_signals-1/dutchsignals.grf (md5sum matches)
Added NewGRF: GRF ID 52571203, checksum 7CE88A25DDB058C1BE577B88D049B274, filename: egrvts2-188/egrvts2.grf (md5sum matches)
Added NewGRF: GRF ID 4D42000A, checksum BC3A0E791C74C1A04A3B90C3B2FA83A6, filename: BATSv0.4w.GRF (md5sum matches)
Added NewGRF: GRF ID 4642FB21, checksum 117F6F1F07C18A9C15ADC6127AFBAE97, filename: modern_tram_set-3.1/motraset_r3.1.grf (md5sum matches)
Added NewGRF: GRF ID FBFB0102, checksum FF36ECFC309CE45F6A340ADE2D3A2FF2, filename: dutch_tram_set-2.0.0/dutchtramset.grf (md5sum matches)
Added NewGRF: GRF ID 4E415256, checksum ABC1F6EB17576182AEC8863E751DF6D5, filename: north_american_road_vehicle_set-0.1.2/narvs.grf (md5sum matches)
Added NewGRF: GRF ID 41501202, checksum B13DD8FB0D7C34CACAC2FE68BD137BB9, filename: heqs_heavy_equipment_set-1.5.2/heqs.grf (md5sum matches)
Added NewGRF: GRF ID 485A0101, checksum 7636EC20949478C0576AE6CDACE9EC84, filename: hover_vehicles-1/hoverv.grf (md5sum matches)
Added NewGRF: GRF ID 4D656F17, checksum 8A4F8A04256C90BECF818D134C91C816, filename: long_vehicles-v404oct2008/4lvw.grf (md5sum matches)
Added NewGRF: GRF ID 1560B248, checksum 76BE5A3BA8C66817C14CFA05177D20D9, filename: redfish-0.4/redfish.grf (md5sum matches)
Added NewGRF: GRF ID 4A4D0101, checksum AFE4E75999A3FF92D4B01DBEE9A803E9, filename: sailing_ships-0.62/ss.grf (md5sum matches)
Added NewGRF: GRF ID 44440A01, checksum FCEEC76CF44EC23E7FE9C88048CF11CC, filename: av8_aviators_aircraft_set-2.21/pb_av8w.grf (md5sum matches)
Added NewGRF: GRF ID 44444040, checksum 310EE1B199D5A858BB1A7FB5F52F9969, filename: tropic_refurbishment_set.0.3c/troprsw.grf (md5sum matches)
Added NewGRF: GRF ID 27711003, checksum 30EF819C36EA5E003976E26A8A25CF71, filename: 2cc_trainset-2.0.0beta5/2cctrainset.grf (md5sum matches)
Added NewGRF: GRF ID 44441000, checksum DA36131A815D2D5FC158C7A27D67B5AF, filename: ukrs2__the_uk_railway_set-1.05/proj1000.grf (md5sum matches)
Added NewGRF: GRF ID 44441001, checksum 83915879F68DD174C953868C0629A4C9, filename: ukrs2_uk_railway_addon_set-gobi/pj1kadd.grf (md5sum matches)
Added NewGRF: GRF ID 4A560101, checksum 6A9F478B12CED677D71DE276ABB137D2, filename: finnish_trainset-0.5.8/finnishtrainset.grf (md5sum matches)
Added NewGRF: GRF ID 535A0D00, checksum 303B682EFC6FE9070761A2B14B71419C, filename: japanese_train_set-3.1/jptrains.grf (md5sum matches)
Added NewGRF: GRF ID 05102002, checksum A8B77B8D1F20D43B6FA521B4C3A8FC50, filename: monolev_replacement_set_v0.3.6-0.3.7/mrsv037.grf (md5sum matches)
Added NewGRF: GRF ID 44440302, checksum 439275017478C2E5E7AA25F5E191903D, filename: north_american_renewal_set.2_03/nars2w.grf (md5sum matches)
Added NewGRF: GRF ID 48410101, checksum 8C016D951E1391A3EC0415676DD9AE76, filename: nuts_unrealistic_train_set-0.7.3/nuts.grf (md5sum matches)
Added NewGRF: GRF ID FBFB0601, checksum 2B58B740B389A5A59F1A2A5B47FDC2E8, filename: dutch_trainset_2-2.0.0beta1/dutchtrains.grf (md5sum matches)
Added NewGRF: GRF ID 44442411, checksum E6A38D0DC67DE54DD2928447BB72F924, filename: tai_uk_houses-gamma1/tai_uk.grf (md5sum matches)
Added NewGRF: GRF ID 41533031, checksum F3A0A556505B7A94733D85B892C2070C, filename: swedish_houses-1.1.1/swehouses.grf (md5sum matches)
Added NewGRF: GRF ID 52453400, checksum 87E88EFA687F91CE44548E54DA55059F, filename: japanese_buildings-3.0/jpbuild.grf (md5sum matches)
Added NewGRF: GRF ID 56430001, checksum 2AD089EE6B73F25D79F286AD43765914, filename: ttrs3w.grf (md5sum matches)
Added NewGRF: GRF ID 54631002, checksum 8A4C46A4E6BE179023A39A6E6202061E, filename: rail-cs-ottd.grf (md5sum matches)
Added NewGRF: GRF ID FBFB0701, checksum FE01B39BB05F8BC0BBF6B14972A79168, filename: dutch_tracks-0.1.0alpha1/dutchtracks.grf (md5sum matches)
Added NewGRF: GRF ID 4A430002, checksum 237EC8B4432F26C2721B69D0814045E6, filename: industrial_stations_renewal-1.0.0/indstatr.grf (md5sum matches)
Added NewGRF: GRF ID 58534453, checksum 2E100BCA91DB8371CD9D57DBEC3AB0C8, filename: dutch_stations_set-1.0.0alpha/dutchstatw.grf (md5sum matches)
Added NewGRF: GRF ID 43485053, checksum 68B7DC640138E4F4B712F3CFB88167D6, filename: chips_station_set-1.4.0/chips.grf (md5sum matches)
Added NewGRF: GRF ID 504A0110, checksum E8244C5278CB2408A818854DC11F8940, filename: dutch_station_addition_set-0.8/dstatadd_v0_8.grf (md5sum matches)
Added NewGRF: GRF ID 54430202, checksum 081B62FD686AF2161866A0CF6EA043AC, filename: cs_platforms_set-1/csplatformsw.grf (md5sum matches)
Added NewGRF: GRF ID 444E0800, checksum 334F8C4697455569073434DB107F864A, filename: vast_objects-0.3.0/vastobjects.grf (md5sum matches)
Added NewGRF: GRF ID 444E0400, checksum 735D3D74D5DCADBF1FD6EF7A9C5A3519, filename: vast_station_tiles-0.2.0/vast.grf (md5sum matches)
Added NewGRF: GRF ID 504A0013, checksum E2FB4F9E66207F8016B7303323FDD00C, filename: isrdwestyle_objects-1.0/isrdwe_objects_v1_0.grf (md5sum matches)
Added NewGRF: GRF ID 535A0224, checksum 69B70AE56EEB9310B62A8A93AD6A4500, filename: speed_for_suspension_bridges-v1/susp_brg.grf (md5sum matches)
Added NewGRF: GRF ID 4D470305, checksum 2E96B9AB2BEA686BFF94961AD433A701, filename: basecosts-5.0/basecosts.grf (md5sum matches)
Tick 1280: game loaded
New game mode: 1 landscape: 2
---- gamelog end ----
*** End of OpenTTD Crash Report ***
Crash log generated.
Writing crash log to disk...
Crash log written to crash.log. Please add this file to any bug reports.
Writing crash savegame...
Error: Assertion failed at line 1524 of /home/xxxxx/xxxxx/trunk/src/saveload/saveload.cpp: IsVariableSizeRight(sld)
I must say since they implemented this more 'thorough' checking if variables are still right is really starting to bother me. How is someone to ever fix an occasional crash that only occurs every few days? Is there a dirty way to STOP the server from crashing? Wihtout having to modify all the clients again? Remove a piece of code. I doubt this occasional 'mis' variable will cause the clients to desync.