Another Daylength patch

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kovgeri01
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Re: Another Daylength patch

Post by kovgeri01 »

Hi i made a direct port from DarkenMoon's version for 27261 to 27632.
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daylenght_27632.patch
(9.32 KiB) Downloaded 404 times
zork3l
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Re: Another Daylength patch

Post by zork3l »

Updated patch for trunk r27778 (OpenTTD 1.7.0) and x86 & x64 binaries.
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true_day_length_r27778.patch
True daylength patch r27778
(8.11 KiB) Downloaded 425 times
OpenTTD_Daylength_1.7.0 x86.zip
Openttd v1.7.0 x86 true daylength patched
(8.77 MiB) Downloaded 216 times
OpenTTD_Daylength_1.7.0 x64.zip
Openttd v1.7.0 x64 true daylength patched
(9.41 MiB) Downloaded 414 times
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KeithM
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Re: Another Daylength patch

Post by KeithM »

I used this patch and it compiled fine, but in the game the time table in days does not scale correctly with the day length factor. Is this a known issue or did I do something wrong?

EDIT: The estimated arrival times also do not account for the daylength scaling.
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Pyoro
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Re: Another Daylength patch

Post by Pyoro »

Afaik it's the patch. It changes the lateness calculation but nothing else about timetables. You'd have to multiply those values by the daylength factor too presumably.
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KeithM
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Re: Another Daylength patch

Post by KeithM »

This didn't seem to be a problem in other Daylength patches. Are they still in development, or is someone working on this one? I could try myself, but I'm not familiar with the code at all.
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