ever wrote:Let me explain it a bit better. Download your free trial version of adobe photoshop, wait for the free trial to expire. Try uninstalling and installing it again to see if you get another free trial.
You don't
The same technology could be used here. Although I DID say it SHOULDN'T even though you just seemed to ignore that...
Maybe this works at Win* systems. It won't work at Unix/Linux systems, as they don't have a central registry.
ever wrote:Firstly, I said it shouldn't even be a solution.
We all seem to agree that unique identifications is not a solution.
I don't know whether profiles have other uses, at the moment I think not and consider them equally unique as a username/password combination. Please explain the additional benefits if my assumption is wrong.
ever wrote:My argument here is that rejecting the patch on the grounds that people can cheat in multiplayer is ludicrous. I think asking the patch to fix the multiplayer system so that people don't cheat is even more ludicrous.
True. At the same time, the game also should not make it so ridicously easy that it is no fun to play MP any more.
In my view, that is the purpose of the discussion.
ever wrote:In no way is whether people can cheat or not related to this patch. In no way.
Not true, you are giving them new ways to cheat. Note that we have only seen the tip of the iceberg regarding cheats here (namely those that one can think of in about 5 minutes). If you put this patch in trunk and let everybody play with it, you will get an avalanche of possibilities to behave badly in the game and no way to stop them at all.
Note that I am not talking about people intentionally wanting to create havoc. You will never stop those. I am talking about users that know the game and use all possibilities.
If you'd add a button 'make me rich now' or 'give me permission to build in this city'. The latter users would find it fair to use such a feature. On the other hand, it would definitely destroy all game play, since there is no challenge at all any more.
The patch seems to have some of these buttons hidden in the game, by making clever use of the rules. The question is how to get rid of the buttons (by changing the rules of the game possibly).
ever wrote:Instead I proposed that the way the game currently handles multiplayer can be fixed by adding player profiles if you want people to stop cheating.
Now you contradict yourself. Above you said unique identification is not the way to go, here you propose to use that as a fix.
No, profiles will not solve anything. You can have several profiles, so you cannot stop people from cheating by using a profile.
(The trial version registry of photo-shop only works because it is a Win*-only program, and most office users find registry editing too complicated.)
Profiles as you currently propose it, won't work at non-Win* systems, and do not work to create unique identification of a player. They only add to the maintenance effort of the program and our server infra structure and are a source of bug reports by MP server admins "profiles do not work, please fix it".
Instead of relying on unique identifications, the game rules themselves need to be such that owning several companies in the game does not give you an advantage. That is imho the only way to stop cheating.
ever wrote:I will yet again repeat that I'm yet to hear a reason why the current implementation is better and that I'm yet to hear talk of a better solution.
It is better in the sense that there are less ways to cheat.
However, the current MP system is broken already. We'd love to fix that too, but we have no clue how to do that, as everything always ends up on needing a unique ID in some way, and that is not feasible.
The IS patch severely makes matters worse by creating many new ways to cheat (either by intent or by accident) possibly to the point that playing MP is no fun any more. That needs to be fixed if you want to keep an enjoyable MP game.
Personally, I feel this problem is part of the nature of IS, so fixing is probably less than trivial.
Albert