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Re: Patch: More conditonal orders (r15271)

Posted: 19 Apr 2014 00:00
by aberro
Patch for current trunk, NOT CHECKED! I've only fixed it that it could be compiled for current trunk and ottd starts game.

Re: Patch: More conditonal orders (r15271)

Posted: 31 Oct 2016 06:58
by falconfab
I'd like writeing routines.
Two new conditionals are enough.
A counter ("i=i+1") and "do while".

I like complex scenarios with ships:)

Re: Patch: More conditonal orders (r27962)

Posted: 11 Jan 2018 15:22
by EarthlingKira
I've fixed some issues with current trunk and also tested the fixed patch with trunk, seems to work :)

New version for r27962 attached

Re: Patch: order jump based on waiting/accepted cargo (r13691)

Posted: 19 Jan 2020 23:52
by odalman
eerroorr wrote: 31 Jul 2008 23:49 "is false" business is a bit clumsy:D
I would replace:
"when ... is true" => "when ..."
"when ... is false" => "unless ..."

Example: Jump to order 5 unless Next station accepts Coal