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Re: Patch: More conditonal orders (r15271)
Posted: 19 Apr 2014 00:00
by aberro
Patch for current trunk, NOT CHECKED! I've only fixed it that it could be compiled for current trunk and ottd starts game.
Re: Patch: More conditonal orders (r15271)
Posted: 31 Oct 2016 06:58
by falconfab
I'd like writeing routines.
Two new conditionals are enough.
A counter ("i=i+1") and "do while".
I like complex scenarios with ships:)
Re: Patch: More conditonal orders (r27962)
Posted: 11 Jan 2018 15:22
by EarthlingKira
I've fixed some issues with current trunk and also tested the fixed patch with trunk, seems to work
New version for r27962 attached
Re: Patch: order jump based on waiting/accepted cargo (r13691)
Posted: 19 Jan 2020 23:52
by odalman
eerroorr wrote: ↑31 Jul 2008 23:49
"is false" business is a bit clumsy:D
I would replace:
"when ... is true" => "when ..."
"when ... is false" => "unless ..."
Example: Jump to order 5 unless Next station accepts Coal