Moderator: OpenTTD Developers
While we have the option to hide individual vehicles, we don't have a way to hide a whole set of vehicles, or anything else for that matter. I think it would be handy to hide (not disable) entire NewGRF sets from purchase/selection menus that we don't intend to use, but others may still want to use.
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | RoadTypes?
It is! Finally you noticed
I suspect there's no easy way to offer this in the UI. Hiding vehicles turned out to be simple, hiding all of a newgrf less so
GameScript probably can do it, as it has a hide-show vehicles API, but providing a usable UI to that, I can't think how that would be done.
Squid Ate FISH (ships) (Released) | CHIPS Has Improved Players' Stations (Finished)
Iron Horse (trains, released) | Termite (tracks for Iron Horse, released) | Busy Bee (game script, released)
Road Hog (road vehicles, released)
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