After recently using lots of different NewGrfs, it became a real chore to navigate so many different objects/stations.
Having collapsable folder system (similar to the vehicle group system) or header creator to organise grfs in game woud be really helpful.
Station/Object NewGRF Organisation In Game
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Station/Object NewGRF Organisation In Game
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- photoshop mockup UI
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Re: Station/Object NewGRF Organisation In Game
Great idea if it can be done.
Worse part is only allowed 255 objects or stations in a file. So when full we start another file then all gets confused as find some similar parts in different locations.
Probably one way is when we have to make another file that anything in new file same as previous that we arrange so they all go in some location.
I should have done that with my AuzObjectAddOns and AuzWaterAddOns.
Cheers
Worse part is only allowed 255 objects or stations in a file. So when full we start another file then all gets confused as find some similar parts in different locations.
Probably one way is when we have to make another file that anything in new file same as previous that we arrange so they all go in some location.
I should have done that with my AuzObjectAddOns and AuzWaterAddOns.
Cheers
Soot Happens
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All my projects are GPLv2 License unless stated.
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Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
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