Garbage/Waste Removal -- Toyland

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Ben79487
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Garbage/Waste Removal -- Toyland

Post by Ben79487 » 12 Jul 2019 18:27

I know there's been some garbage cargo chain propositions for towns in the past. But what about Toyland? That's right! There could be a new garbage cargo chain in Toyland.

Cargos: Broken Toys, Candy Wrappers, Used Batteries.
Industries: Garbage Collection Center, Waste Box, Recycling Vat, Toy Repair Center.

Broken Toys, Candy Wrappers, and Used Batteries are generated by the Garbage Collection Center based on the town's population. Waste Boxes accept Broken Toys, Candy Wrappers, and Used Batteries.

Recycling Vats turn Broken Toys and Candy Wrappers back into Plastic.

The Toy Repair Center turns Broken Toys back into regular Toys.

What do you think?


Ben79487
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Joined: 12 Jul 2019 17:58

Re: Garbage/Waste Removal -- Toyland

Post by Ben79487 » 14 Jul 2019 03:16

Thanks! I was thinking about not drawing the car textures myself (train cars, trucks, etc.) as for each cargo type there would be 3 train car spritegroups (rail, mono, maglev) and 3 trucks.

Can you help with them?

Alberth
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Re: Garbage/Waste Removal -- Toyland

Post by Alberth » 14 Jul 2019 04:29

You don't need to, trains and trucks are smart enough to draw their own (as good as possible) representation of waste. In time, some grf authors will add a specific sprite for waste cargo.

You do need to draw industries of course.
Being a OpenTTD developer does not mean I know what I am doing.
Also, other OpenTTD developers may have different opinions.

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