Smoother animations

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uzurpator
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Smoother animations

Post by uzurpator » 25 Oct 2018 19:42

Howdy.

I am looking into playing some OTTD. It has been a while. What I find annoying tho is the jerky animation. Has this ever been looked into by anyone? Or, If I choose to do it, I am on my own? I think that shortening the 'tick' and adjusting time scale should do the trick, altho at the expense of MPlayer compatibility
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.

Eddi
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Re: Smoother animations

Post by Eddi » 25 Oct 2018 20:01

well "the tick" does a lot more in openttd than just animate things, so making it "tick more often" is quite a bit more involved.
You might not exactly be interested in Ferion, but if you are, have fun :)

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uzurpator
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Re: Smoother animations

Post by uzurpator » 25 Oct 2018 20:09

I am aware of it. There would need to be quite some scaling needed to be done. My question is - has anyone attempted such a thing? I don't want to reinvent the wheel.
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.

Eddi
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Posts: 7410
Joined: 17 Jan 2007 00:14

Re: Smoother animations

Post by Eddi » 25 Oct 2018 20:53

well, given the success rates of "daylength" attempts so far, i'm not getting my hopes up...
You might not exactly be interested in Ferion, but if you are, have fun :)

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