Transport Tycoon - the next generation?
Posted: 11 Oct 2018 03:05
May Lord Chris be with you.
For some reason today my devout Tycoon prayers to Lord Chris were disturbed by a revelation.
What might the future of TT be?
I shamefully considered heretical concepts such as a Central Authority with powers over monopolies and greenhouse emissions, vehicles that actually needed fuel to operate, the ability for players to finance many industries, taxation, and players' behaviour that has a real impact on gameplay... and horse manure.
My meandering meditations are too long to put here, but you might care to visit http://nylon.net/ttd/new.htm for a fanciful imagining of how a version of TT might look if Lord Chris (blessed be His game) created a sequel today.
Bless you, and don't make fun of the AI.
Saint Mark
For some reason today my devout Tycoon prayers to Lord Chris were disturbed by a revelation.
What might the future of TT be?
I shamefully considered heretical concepts such as a Central Authority with powers over monopolies and greenhouse emissions, vehicles that actually needed fuel to operate, the ability for players to finance many industries, taxation, and players' behaviour that has a real impact on gameplay... and horse manure.
My meandering meditations are too long to put here, but you might care to visit http://nylon.net/ttd/new.htm for a fanciful imagining of how a version of TT might look if Lord Chris (blessed be His game) created a sequel today.
Bless you, and don't make fun of the AI.
Saint Mark