Bring some cargodest into cargodist

Got an idea for OpenTTD? Post it here!

Moderator: OpenTTD Developers

Transportman
Tycoon
Tycoon
Posts: 2781
Joined: 22 Feb 2011 18:34

Re: Bring some cargodest into cargodist

Post by Transportman »

Pyoro wrote:I wonder how the game would change if industry cargodist could work "in reverse"? Generate some cargo links as soon as the industry is build, and the player then has to build a network that suits the industries' demands, not the other way around :?
As long as those links would be static it might work. If those links are dynamic and change every X months (outside of industries closing and their link being removed/replaced), you would be too busy with micromanaging those changing links to keep the game fun.

But I would still prefer the old way for cargo, I decide where it goes, and I'm in full control of where it goes.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
User avatar
Pyoro
Tycoon
Tycoon
Posts: 2558
Joined: 17 Oct 2008 12:17
Location: Virgo Supercluster

Re: Bring some cargodest into cargodist

Post by Pyoro »

Transportman wrote:As long as those links would be static it might work.
It'd be one of the many issues that would have to be worked out. I agree they needed to be static, but what happens when new industries open, for example? Maybe unused links can recalculate? etc

Much as like the idea, there's really a lot I'm not sure about, even assuming I could code it, which of course I can't ^^ I like the idea of splitting link-generation in short-range (up to 50 or so tiles?), mid-range (100 maybe?), and long-range (everything else). And maybe there'd be infinite short-range, up to 6 mid-range, and 3 long-range connections. Or so. That seems OK for a standard game. But should it scale with the number of industries? Or the size of the map? No clue.
User avatar
Gwyd
Chief Executive
Chief Executive
Posts: 721
Joined: 17 Apr 2017 16:52
Location: Western Ile-de-France Region

Re: Bring some cargodest into cargodist

Post by Gwyd »

Well... I'm not sure if you know about this, but it sounds similar to what you are talking about: viewtopic.php?t=54253
User avatar
Pyoro
Tycoon
Tycoon
Posts: 2558
Joined: 17 Oct 2008 12:17
Location: Virgo Supercluster

Re: Bring some cargodest into cargodist

Post by Pyoro »

Nope, totally and completely forgot about that :oops: Well, it's been abandoned for quite some years now, so maybe not that surprising ^^;
Post Reply

Return to “OpenTTD Suggestions”

Who is online

Users browsing this forum: Ahrefs [Bot] and 7 guests