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PostPosted: Mon Jan 28, 2019 6:58 pm 
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Joined: Wed Nov 07, 2007 10:44 pm
Posts: 9176
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njn wrote:
Also, as I've noted in the pull request (https://github.com/OpenTTD/OpenTTD/pull/7086), I'm specifying the SDL 2 renderer as a software renderer for stability reasons. Messing with the GPU sounds nice but introduces some problems that may not work on everyone's setups.


We do some funky stuff with the processor mmx extensionsions.... maybe similar can be done. But that's definitely out-of-scope for a PR which just establishes SDL2 - more a follow-up.

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