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Obviously locomotion works in a much different way then.
Yes, yes it does. It's based on the rollercoaster tycoon engine, where each square can be raised and lowered independently, track peices can take multiple squares, and tunnels and bridges are just ordinary track.jixor wrote:Obviously locomotion works in a much different way then.
However that way uses a lot more memory, so the maps in loco are TINY compared to what openttd can do.
Embrace your destiny...
http://ru.wikipedia.org/wiki/%D0%98%D0% ... night).jpg
http://en.wikipedia.org/wiki/Vorobyovy_ ... cow_Metro)
Smile your life before sadness come.
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crossing stations, and the lower level is elevated...
(Hope the image works, if not use this link: http://postimg.org/image/712p16r9x/ )
Check below where you write your post, there is a thingy to look up a file on your computer, click the 'add' button and that's it.
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I put down so many damn waypoints... they STILL couldn't figure out how to go over the bridge..
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