Having connection issues with dedicated server

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jmonsky
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Posts: 1
Joined: 08 May 2021 04:51

Having connection issues with dedicated server

Post by jmonsky »

So I have been trying to get a server running for a few of my friends to play on. I have followed the guide on the wiki on setting one up. I am not sure what is going wrong with the setup. I am able to get local connections working, but cannot get it to show up in the server list.

The server is running on Linux Mint behind a PfSense Router

I have 3979 tcp/udp forwarded, and 3978 udp forwarded. I tested and these are able to reach the computer, and are being listened to. Direct connecting using the public facing IP address does not work. Other game servers when set to this port work just fine, so I am not sure if it is a port forwarding issue. There is no local firewall that would be interfering.

There are a few similar threads, but the solutions all say "check this [LINK]" with a dead link.
[+] Spoiler

Code: Select all

dbg: [net] Starting dedicated version 1.11.2
dbg: [net] [core] starting network...
dbg: [net] [udp] initializing listeners
dbg: [net] [core] network online, multiplayer available
dbg: [net] Detected broadcast addresses:
dbg: [net] 0) Y.Y.Y.Y
OpenTTD Game Console Revision 7 - 1.11.2
------------------------------------
use "help" for more information

dbg: [net] [udp] closed listeners
dbg: [net] [udp] initializing listeners
dbg: [net] [udp] closed listeners
dbg: [net] [udp] initializing listeners
dbg: [net] starting listeners for clients
dbg: [net] [tcp] listening on IPv4 port X.X.X.X:3979 (IPv4)
dbg: [net] starting listeners for admins
dbg: [net] [tcp] listening on IPv4 port X.X.X.X:3977 (IPv4)
dbg: [net] starting listeners for incoming server queries
dbg: [net] [udp] listening on IPv4 port X.X.X.X:3979 (IPv4)
dbg: [net] [udp] advertising to master server
dbg: [net] [udp] listening on IPv4 port X.X.X.X:0 (IPv4)
dbg: [net] [udp] received new session key from master server (IPv4)
*** Game still paused (manual, number of players)
dbg: [net] [udp] advertising to master server
dbg: [net] [udp] advertising to master server
dbg: [net] [udp] advertising to the master server is failing
dbg: [net] [udp]   we are not receiving the acknowledgement from the server
dbg: [net] [udp]   this usually means that the master server cannot reach us
dbg: [net] [udp]   please allow udp and tcp packets to port 3979 to be delivered
dbg: [net] [udp]   please allow udp and tcp packets from port 3979 to be delivered
Y.Y.Y.Y is the correct broadcast address
X.X.X.X is the correct local address that it should be listening on.

Is there a Linux specific step I have missed? Is there something super obvious I am missing?
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