Moderator: OpenTTD Developers
my OpenTTD 1.10.3 (Apple Silicon) runs perfectly fine & smooth on my MacBook Air 2020 M1. I downloaded the new 1.11.1, but the general display is waaay to small, it seems to use the "native" resolution of the display (2560x1600 on 13"). 1.10.3 doesn’t do that or has some other setting, that I’ve not been able to identify.
How can I mogrify the 1.11.1 into having a 1280x800 points (vs. pixels) display?
Thanks in advance. (I tried some forum search, but "m1" isn’t allowed as a search word)
1.11.1: Display is way too small: 1.10.3: Display is how I want it:
You can change the scale in the Game Options window.
I tried the options "Font scaling" and "UI element scaling". Both are needed to be set to "double" to get close to the earlier look.
Without a disability feature of macOS I would not been able to read this option or find it. Perhaps a different default will leave less users irritated. Not everyone knows about the hardware pan&zoom feature, or has it enabled (which is off by default).
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