Moderator: OpenTTD Developers
The problem is, that even if industry density is larger than 0, no industries appear for many ingame years, but layer eventually they will start spawning frequently.
Is it a know issue?
Saved scenario as an example: http://188.8.131.52/~mczapkie/Train/ ... dustry.sav
it require Think globally, act locally GS available on bananas.
Game was saved when difficulty.industry_density was set to 3, but no new industry appears.
Didn't tested with FIRS, yet.
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