Moderator: OpenTTD Developers
Sub-Arctic has snow, year-around. But I agree, it's not very 'real' (although realism is never truly a goal for OpenTTD). But there's a nice solution. Download OpenGFX+ Landscape, modify the parameters to display Temperate grass in Sub-Arctic, set the snowline down to 1, and then load a game in Sub-Arctic. You will have snow from around December through March, buildings and roads will accumulate snow. It will then melt off and show bright grass and nice weather the rest of the year. In the fall fields will be harvested, in the spring they're plowed, and in the summer they produce lush vegetation.peacecop kalmer: wrote: ↑04 Jan 2021 12:52 I created a map for a parish in Estonia. Now in January I look out through the window and it's snowing. However while playing "Open TTD", there's never snowing. All the trees a green in January. This is very far from the reality as no leavetrees have leaves in the reality but they do in "Open TTD". Roads are slippery in the winter by ice but they don't seem to be in "Open TTD". Is it really so that snowing in the temperate climate has been missed out?
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | RoadTypes?
there used to be a possibility of cheating, you could change between toyland, temperate and winter. It was great because as far as I remember, it was probably from temperate to winter and it was back again, but it was a fake because when building and removing something, snow did not appear anymore ,but it was very fun to watch.
I don't remember but Was that to around version 1.0.0
Users browsing this forum: No registered users and 4 guests