Dutch Road Furniture Issue

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SquireJames
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Dutch Road Furniture Issue

Post by SquireJames » 25 Oct 2019 00:29

Hello there.

There were topics open for this GRF set but, they were rather old so, rather than necro I thought i'd post a new thread.

In my last playthough I used this NewGRF along with the British signs addon for it. The centre reservations had metal crash barriers. Now, in a new game, they look like hedges. I can load the old save game, same NewGRFs and sure enough, they're metal crash barriers again. Same file versions ( Dutch Road Furniture 0.7.1, Dutch Road Furniture - UK signs addon 1.0)

It's not a bug or a problem exactly, just curious as to watch changed, when, how and if it's an option I can change. (or use both in one game).

Thanks.

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Transportman
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Re: Dutch Road Furniture Issue

Post by Transportman » 25 Oct 2019 21:13

Is the load order of the NewGRF's the same? Are the sprites loaded from the same NewGRF (I think the land info tool or the sprite aligner can show that)? That are the first things that come to mind.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML

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SquireJames
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Re: Dutch Road Furniture Issue

Post by SquireJames » 27 Oct 2019 19:57

Thanks for the reply. Apparently it's year related. 1964 rolls around and suddenly the centre reservations I can build have steel barriers. Would be nice to be able to switch between them but, ah well.
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