OS X and 1.9.0 version

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dimaloop
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Re: OS X and 1.9.0 version

Post by dimaloop » 28 Apr 2019 11:00

with fast-forward mode frame rate is upper, but mouse pointer moves with issues

better performance between opengfx, zBase, aBase and night gfx -- with aBase set
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jfs
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Re: OS X and 1.9.0 version

Post by jfs » 28 Apr 2019 18:54

When it's running in fast-forward, is the graphics running smooth or does it still skip? (Mouse cursor aside.) Maybe try recording another short video if you can. Also try clicking the "Game loop total" line in the framerate window and capture that on screenshot or video.

(My idea with all these questions is to try to narrow down the cause of the slowness, whether it's coming from something related to the render loop timing, event handling, graphics output, or maybe something else.)

Eddi
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Re: OS X and 1.9.0 version

Post by Eddi » 29 Apr 2019 02:10

does OSX have an equivalent for "perf top", "perf lock", etc?
You might not exactly be interested in Ferion, but if you are, have fun :)

dimaloop
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Re: OS X and 1.9.0 version

Post by dimaloop » 10 May 2019 12:08

Eddi wrote:does OSX have an equivalent for "perf top", "perf lock", etc?
sorry, no - as i know
only top and vm_stat

dimaloop
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Re: OS X and 1.9.0 version

Post by dimaloop » 10 May 2019 12:21

jfs wrote:When it's running in fast-forward, is the graphics running smooth or does it still skip? (Mouse cursor aside.) Maybe try recording another short video if you can. Also try clicking the "Game loop total" line in the framerate window and capture that on screenshot or video.

(My idea with all these questions is to try to narrow down the cause of the slowness, whether it's coming from something related to the render loop timing, event handling, graphics output, or maybe something else.)
with fast-forward - the same
i have recorded small video, on start the mouse pointer not focused on openttd window, after some seconds - clicked on app window and you can see freezes again

wousser
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Re: OS X and 1.9.0 version

Post by wousser » 01 Jul 2019 08:17

I can confirm this issue.

On macOS, OpenTTD is unplayable with versions > 1.9.0. The framereate is around 10 FPS (full screen).

I'd like to add that this only accours when playing full-screen or full window. If I reduce the window size to 1/4 of the screen, the FPS increases to about 30.

No issues with 1.8.0.

Happy to provide more info.

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jfs
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Re: OS X and 1.9.0 version

Post by jfs » 01 Jul 2019 09:54

Can you try toggling the "Full Animation" flag found under the Options (cogwheel/wrench) menu in-game?

dimaloop
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Re: OS X and 1.9.0 version

Post by dimaloop » 01 Jul 2019 10:15

for me, there is no difference when switch this option ("Full detail" too)
Frame rate radically decrease to 8fps when i open WaterWays Construction
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wousser
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Re: OS X and 1.9.0 version

Post by wousser » 01 Jul 2019 13:53

Full animation on: ~15 FPS
Full animation off: ~30 FPS, scrolling the map reduces FPS to 15 again.

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jfs
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Re: OS X and 1.9.0 version

Post by jfs » 08 Jul 2019 20:35

I opened a new ticket to track this bug: https://github.com/OpenTTD/OpenTTD/issues/7644

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