HI!
I have a visual problem with sidewalks. When I modify the street, I destroy the local autority road, and build one by my own. Because I´m far away from the town center, the result is some blocks with concret sidewalks (or trees), and the new buil by me with only grass. Is it any way to avoid this effect?
I attach an example.
Road sidewalk problems
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Road sidewalk problems
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Re: Road sidewalk problems
No, there's no way to avoid it. The town decides whether or not sidewalks are built, and eventually it will rebuild them.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Road sidewalk problems
i think what's happening here is that Town A built the roads, but Town B is closer, so if you build roads yourself, Town B's town zones will be used instead of Town A's. if Town B then is a tiny town, its outer roads won't have sidewalks.
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Re: Road sidewalk problems
I think that is happening. Its so difficault to erase towns with the editor so I only avoid them to generate roads, but the bigger town does not generete sidewalks.Eddi wrote:i think what's happening here is that Town A built the roads, but Town B is closer, so if you build roads yourself, Town B's town zones will be used instead of Town A's. if Town B then is a tiny town, its outer roads won't have sidewalks.
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