Edit: SOLVED
I feel like I'm missing something obvious here. Would appreciate any advice. Save file can be found here: https://www.dropbox.com/s/brbm1ykxvzto19e/long.sav?dl=0
Here are my NewGRFs:
Here's the loading station in question:
OpenGFX Trains: Trains with bulk wagons not picking up grains
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OpenGFX Trains: Trains with bulk wagons not picking up grains
Last edited by iceman_1212 on 06 Dec 2017 20:10, edited 1 time in total.
Re: OpenGFX Trains: Trains with bulk wagons not picking up grains
Its been a time since I've played, but if I remember correctly, the industry (farm) have a specific tile that produces cargo, you might not have the correct tile with station coverage. When placing the station look for keywords "supplies" and "accepts" to verify that you actually cover enough of the industry. Moving your station one or two tiles will solve it
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Skippern
OpenTTD Mac user
OpenTTD Mac user
Re: OpenGFX Trains: Trains with bulk wagons not picking up grains
When selecting the bulk wagon or any other vehicle it will need to be re-fitted, the bulk wagon has a default to carry coal.
Move train to depot, select train and in the box that appears, column on right fourth selection down, looks like boxes, select and choose to refit from list.
Not looked at save file, just a supposition
Move train to depot, select train and in the box that appears, column on right fourth selection down, looks like boxes, select and choose to refit from list.
Not looked at save file, just a supposition
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- Engineer
- Posts: 4
- Joined: 06 Dec 2017 02:06
Re: OpenGFX Trains: Trains with bulk wagons not picking up grains
Thanks, this was it.mak wrote:When selecting the bulk wagon or any other vehicle it will need to be re-fitted, the bulk wagon has a default to carry coal.
Move train to depot, select train and in the box that appears, column on right fourth selection down, looks like boxes, select and choose to refit from list.
Not looked at save file, just a supposition
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