With OpenTTD 1.5.3 I only get desert and some green area near the coast. Am I imagining something here? Or is there a trick when generating the world to get rainforests back.
It's 2018 and version 1.8.0 and I still get similar issues. And I can find nothing on the forums about it that's not several years old..
I've tried all the various settings in the TerraGenesis and I get the mostly flat areas full of deserts.
Or, with the original generator, it often gives me a map diagonally crossed by water, one half flat desert, other half mountainous.
I also remember that long time ago, TTD had larger mountains with rainforests...
Contrary to some other posts, I found that the perlin noise generator is about the same for all terrain sets. I also tried creating mountains and plateaus (snow-covered) for arctic, without success.
Generally I find the Perlin generator (TerraGenesis) to be very boring.Even if I play with variety distribution, it's all the same everywhere (and regardless of map size). It's not very realistic. I've seen posts asking years ago for tectonic and fractal based generators, so I now join in asking for it! (Or make it possible to create a terrain editor newgrf so people could experiment. I'm not really so much into pc programming to touch the main code.)