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Re: What to do when you find a bug - READ

Posted: 02 Jun 2012 15:56
by Alberth
Yes you have to register at FlySpray before you can submit a bug. The point of the tracker is that issues don't get lost there, whereas in the forums, there is no way to keep track of all open issues.

Anyways, if you had searched there a little you'd have found http://bugs.openttd.org/task/5137
In other words, we know about it

Re: What to do when you find a bug - READ

Posted: 18 Aug 2012 17:19
by cybermind
I tried to win a bonus by transporting mail between to cities, I did so, several times but it just expired granting no bonus :-(

Multiplayer, version 1.2.2

I attached a savegame.

Re: What to do when you find a bug - READ

Posted: 24 Nov 2013 15:27
by Redirect Left
Posted a very low severity bug report into the bugtracker, located here http://bugs.openttd.org/task/5817

Just my two cents, but it's somewhat irritating having a bug tracker. Would be much easier to post these things straight into the forum, or have a thread of bugs, or subforum of bugs here...

Re: What to do when you find a bug - READ

Posted: 24 Nov 2013 15:54
by planetmaker
Jolteon wrote:Posted a very low severity bug report into the bugtracker, located here http://bugs.openttd.org/task/5817

Just my two cents, but it's somewhat irritating having a bug tracker. Would be much easier to post these things straight into the forum, or have a thread of bugs, or subforum of bugs here...
That would be much more troublesome and much more difficult really and actually make sure that we overlook bugs. http://bugs.openttd.org is the one place for all and with all bugs.

As to that bug: it's not really a bug, at least none which can be fixed, or only fixed by means of using industry NewGRFs. The iron ore mine industry has (technically) no buildings and only consists of ground tiles. As such it cannot hide anything and there's also nothing which can become invisible.

Re: What to do when you find a bug - READ

Posted: 24 Nov 2013 16:23
by Redirect Left
planetmaker wrote: As to that bug: it's not really a bug
Then the definition of 'transparent' industries needs to be updated then, cause either way, the description is bugged or the industry is bugged ;)

Re: What to do when you find a bug - READ

Posted: 24 Nov 2013 16:50
by Rubidium
Jolteon wrote:Then the definition of 'transparent' industries needs to be updated then, cause either way, the description is bugged or the industry is bugged ;)
The definition of transparency is that everything that isn't a ground sprite is drawn transparent. Everything that is a ground sprite isn't, as that's obviously the ground. Having said that, the industry you mention is nothing more than just ground sprites.

It can be solved, but that would effectively mean ditching support for the old style graphics. If that happens, then it's arguably not an open TTD anymore. It would allow us to make some significant cleanups, though that would also break many NewGRFs. So again, something I wouldn't strive for.

Re: What to do when you find a bug - READ

Posted: 19 Apr 2014 08:44
by Wahazar
Version 1.4.0 multiplayer server cause massively desync errors, if company is active.
Where I should report this problem?
Server is running custom (not random) map, is it possible to achieve desync errors due to changing map newgrf's?

Re: What to do when you find a bug - READ

Posted: 19 Apr 2014 08:51
by Alberth
Yes, any form of changing newgrfs and then continuing to use the file voids your warranty, even if it happens eons later.

Re: What to do when you find a bug - READ

Posted: 08 Mar 2015 17:45
by bvoice360
is this the right place to report that FlySpray seems to be broken for me? When I click 'add this task', it says 'waiting for bugs.openttd.org' for several minutes before presenting me with timeout error.

Re: What to do when you find a bug - READ

Posted: 08 Mar 2015 19:27
by Alberth
Not really, but our sys-admin TrueBrain has been working on the web services, including some reboot cycles for updating software.
So maybe you tried at the wrong time?

Re: What to do when you find a bug - READ

Posted: 08 Mar 2015 19:31
by bvoice360
How long will it be down/not working properly?

Re: What to do when you find a bug - READ

Posted: 08 Mar 2015 19:51
by Alberth
It works for me currently, I think TrueBrain is daon today :)

Re: What to do when you find a bug - READ

Posted: 08 Mar 2015 20:43
by bvoice360
it was just the save attachment that was causing it to not work, the devs will have to do without

Re: What to do when you find a bug - READ

Posted: 09 Mar 2015 17:54
by Transportman
bvoice360 wrote:it was just the save attachment that was causing it to not work, the devs will have to do without
Keep in mind that uploading attachments can take some time (upload speeds are lower than download in most cases).

Re: What to do when you find a bug - READ

Posted: 08 Feb 2024 18:50
by kisspaulinekiss
Hello,

I have an alert in the game. I play with the last version and I have added all modules. It was difficult because we have to select one by one and there a lot of. We would have to add a button to select all modules.

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Re: What to do when you find a bug - READ

Posted: 08 Feb 2024 21:09
by kisspaulinekiss
I don't know if it is normal but the trains don't do the maintenance.

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Re: What to do when you find a bug - READ

Posted: 08 Feb 2024 22:54
by kamnet
kisspaulinekiss wrote: 08 Feb 2024 18:50 We would have to add a button to select all modules.
Currently OpenTTD supports a maximum of 255 NewGRFs activated in a game, but there are literally thousands of NewGRFs one can select. A "select all" button would be useless since you cannot select all and the user would need to select which ones to use.

Also, speaking from personal experience, loading many NewGRFs will cause the game to take longer to generate a new map and on subsequent reloads of saved games.
kisspaulinekiss wrote: 08 Feb 2024 21:09 I don't know if it is normal but the trains don't do the maintenance.
You have to schedule maintenance by including in its orders a command to go to a specific depot and to service if needed. You can also send a vehicle to a depot for maintenance at any time by clicking on the Depot button in the vehicle's information window when you click on the vehicle. If you do not schedule maintenance, then trains will break down on the track if you've not disabled that feature in the game settings.

Re: What to do when you find a bug - READ

Posted: 09 Feb 2024 05:22
by kisspaulinekiss
I have a new alert.

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Re: What to do when you find a bug - READ

Posted: 09 Feb 2024 05:28
by kamnet
kisspaulinekiss wrote: 09 Feb 2024 05:22 I have a new alert.
You will need to contact the person who created the script. They may have created a support topic on the forums here for it, or they may have another website for you to visit. Check the script settings and documentation.

Re: What to do when you find a bug - READ

Posted: 10 Feb 2024 04:03
by kisspaulinekiss
Hello,

I have a train who is lost often. However, the journey between Angoulème and Lisieux is short.

Where is the problem?

THANK YOU

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How I know where I have to put the alert for the good developer?