Town too close to another town
Posted: 02 Jun 2013 08:48
I'm trying to make a scenario cramped with loads of cities, but the problem is when I do that it is hard to place a town close to another town. Is there a way I can overcome this?
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Sure, it's open-source. Assuming that everyone is capable of learning.UseYourIllusion wrote:Can anyone then write a patch to stop the maximum width limit?
Yes. Or no. DependsUseYourIllusion wrote:And plus, would it be easy to write?
the fix value 20 seems to be the one, who gives the error.if (IsCloseToTown(tile, 20)) {
return_cmd_error(STR_ERROR_TOO_CLOSE_TO_ANOTHER_TOWN);
}