Hi,
I know changing a NewGRF in a savegame can cause all sorts of problems...
And you guys (Devs) disabled the GUI for it to avoid problems...
But even so, knowing the risks and that I can't come here crying it broke my savegame, can I still change a parameter of a GRF on my savegame in the console or something?
Thanks
I know it will void my warranty, but can I...
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- Digitalfox
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Re: I know it will void my warranty, but can I...
http://www.tt-forums.net/viewtopic.php?f=31&t=58715
You can change the parameters from the usual dialogue box. "Changing a NewGRF" and "change a parameter of a GRF" carry the same risks and caveats.
You can change the parameters from the usual dialogue box. "Changing a NewGRF" and "change a parameter of a GRF" carry the same risks and caveats.
- Digitalfox
- Chief Executive
- Posts: 708
- Joined: 28 Oct 2004 04:42
- Location: Catch the Fox if you can... Almost 20 years and counting!
Re: I know it will void my warranty, but can I...
Thank you so much PikkaBird, this was exactly what I was looking afterPikkaBird wrote:Open the console (press the ~ key), type set scenario_developer 1, then press enter. This will allow you to change grfs in running games, but any bugs you invoke in doing so are your own problem.
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