Spaghetti Junction MkII

The "spiritual sequel" to Transport Tycoon Deluxe: Chris Sawyer's Locomotion is the latest game from him - general discussion about it here please!

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hjp766
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Spaghetti Junction MkII

Post by hjp766 »

Hi All,

Many moons ago I attempted to compete in the Spaghetti Junction Stakes.

Behold my new creation. This is an entirely free flow affair with 4 possible entry exit lines...the mere fact it abuts directly onto a terminating station and a T-Junction (also free flowing just gives carnage in terms of eating space).

Note, all termini have 2 lines to 4 via flyovers as I find it optimises turn round times woithout being RORO.

HJ
Attachments
Overview of the junctions
Overview of the junctions
overview.PNG (168.39 KiB) Viewed 8840 times
T Junction bolt on
T Junction bolt on
westtjunc.PNG (198.15 KiB) Viewed 8840 times
Main interchange - not division to two lines for terminating,
Main interchange - not division to two lines for terminating,
central exchange.PNG (145.76 KiB) Viewed 8840 times
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sarahagain
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Location: half way down the stairs....

Re: Spaghetti Junction MkII

Post by sarahagain »

Now that looks fun!

It really is amazing just how complex you can build junctions in Lomo....sometimes they even work! ;)
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Zakos
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Re: Spaghetti Junction MkII

Post by Zakos »

Good God, that looks like a driver's nightmare.
hjp766
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Re: Spaghetti Junction MkII

Post by hjp766 »

Haven't got this save with me but if I then post the st of the mainline interchange next to it...

Built in layers is the best description I can give. Any layout change normally entails complete demolition and rebuild and about 30minutes brainwork otherwise I lose track (forgive the pun). It does. However, seem to work!
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sarahagain
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Location: half way down the stairs....

Re: Spaghetti Junction MkII

Post by sarahagain »

Changing track layouts "on the fly" in game can result in some spectacular crashes...

If near water, watch for bits of wreckage splashing into the water! :shock:
hjp766
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Joined: 10 May 2006 17:01

Re: Spaghetti Junction MkII

Post by hjp766 »

Slightly later than planned, but the rest of that single junction I was showing... and yes it really is one carefully crafted mess :D

I have also realised that a rogue double station on the metro line has snuck in from looking at these shots.

And the station that seems not to be there is a SL Metro lin under the mainline just before that little lot terminates. And to add carnage/ capacity some ML trains get routed via the metro lines.
Attachments
chaos.png
chaos.png (361.18 KiB) Viewed 8560 times
chaostheory.png
chaostheory.png (333.4 KiB) Viewed 8560 times
last block suburb.png
last block suburb.png (341.9 KiB) Viewed 8560 times
hjp766
Engineer
Engineer
Posts: 16
Joined: 10 May 2006 17:01

Re: Spaghetti Junction MkII

Post by hjp766 »

Teh final piece...was forced to double post by the forum attachment thingy.
Attachments
nwjunct.png
nwjunct.png (380.27 KiB) Viewed 8560 times
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