Making all trains available - how?

The "spiritual sequel" to Transport Tycoon Deluxe: Chris Sawyer's Locomotion is the latest game from him - general discussion about it here please!

Moderator: Locomotion Moderators

Post Reply
Greyish99
Engineer
Engineer
Posts: 1
Joined: 17 Dec 2012 12:30

Making all trains available - how?

Post by Greyish99 »

Hi,

i havent played Locomotion in a few years, just reinstalled it now. i have downloaded wrappertool, and North American Megapack to get some more train choices. i seem to remember there was a way to make all trains available, no matter what year or scenario you play in, anyone know what tool that might have been?

i just like to play on large maps, no competitors, and spend time making large networks, for fun!

i would appreciate links to cool trainsets, scenarios, savegames etc..

Best Regards
Øyvind
Norway
User avatar
304 001
Engineer
Engineer
Posts: 100
Joined: 12 Jun 2012 19:05
Location: Wolverhampton, UK

Re: Making all trains available - how?

Post by 304 001 »

Sounds like you need to get yourself a copy of Locotool. There are plenty of other useful tools at http://www.amitrains.co.uk too! :)

Also, Walter has some of the very best train downloads at http://www.walter1940.de ... I love his modern Deutsch Loco packs!
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: Making all trains available - how?

Post by Zakos »

If I recall correctly, the LocoTool Wrapper has a "no obsoletion" setting. It may also have something for the date of development.
MaglevNL
Engineer
Engineer
Posts: 5
Joined: 26 Apr 2012 17:41

Re: Making all trains available - how?

Post by MaglevNL »

The mod you are looking for is this:
[url]http://www.amitrains.co.uk/downloads/vi ... 6.html[url]

Very handy :)
Post Reply

Return to “General Locomotion”

Who is online

Users browsing this forum: No registered users and 7 guests