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Re: Zakos' Screenshots

Posted: 23 May 2019 20:03
by Zakos
That and some Terraria and other CS games.

Re: Zakos' Screenshots

Posted: 21 Feb 2020 21:29
by Zakos
Hi all,

If anyone was wondering, a bunch of stuff got erroneously deleted. Everything is back up properly so all of my random endeavors are visible again.

I do plan to post more screenshots once I get back into the game, but I finally broke down and bought a Switch and Mario Kart has hooks in me. Additionally, I finally tried OpenRCT2 and I'm having loads of fun with just the default RCT1 scenarios.

As mentioned before, I have a tentative plan to start streaming. Streams will include all above games plus Terraria, but in order to not turn this into a twitter feed (5 posts/week which each only say "Streaming for a bit, come hang out") and also stay on topic, I'm going to just leave a link in my signature and in the first post once the stream is up.

Re: Zakos' Screenshots

Posted: 24 Feb 2020 07:10
by Zakos
Just because I'm busy doesn't mean I can't whip up something nice.

Bit of a repost, but I'm absolutely in love with my own track work in the big junction. It's not even that complex, it just looks very pleasing.
Screenshot2.png
Screenshot2.png (566.73 KiB) Viewed 5457 times
Screenshot5.png
Screenshot5.png (644.75 KiB) Viewed 5457 times
2 things:

-Should I switch back to 800x600 for screenshots so they can be shown automatically, or is this okay?
-What scenario should I do next?

Re: Zakos' Screenshots

Posted: 05 Mar 2020 09:37
by Zakos
In 2016, Emperor Darth Sidious wrote: 29 Apr 2016 07:03 So you decided to do it :wink: Well, I'm looking forward to the release...
Remember the original plan to play Oil Oasis with the Megapack? That's finally here. Finally. I do have to redo a portion of the game though, as the program crashes if you change resolutions sometimes. Either way, I've got the first 3.

3 and 4 are from the passenger line, the former being the most unnecessarily massive station I've ever built. It's gonna look ridiculous until the city grows. 6 is from the ugly original oil line I had to build so I would complete the objective and also not go bankrupt.

Re: Zakos' Screenshots

Posted: 19 Apr 2020 10:27
by griffinrails
Can I just say, these screenshots are BEAUTIFUL! I could never make something like those stations! I assume you used the Combipack for stuff like the stairs?

Re: Zakos' Screenshots

Posted: 19 Apr 2020 16:17
by Zakos
Yeah, I mixed that with digidampfman's packs to make passenger stations.

Give it a try yourself, you could make something great too!

Re: Zakos' Screenshots

Posted: 20 Apr 2020 12:49
by Blaxlandridge3
Looks great! :D

Re: Zakos' Screenshots

Posted: 22 Apr 2020 06:26
by Zakos
Thanks, glad you enjoyed! More are coming.

However, if you've ever tried to play with realistic-length trains, you'll know that the game doesn't see 4 months without profit as a real profit. I've had to restart twice to bankruptcy, and twice more to a glitch that I keep forgetting about. If you let the game run for a bit so a station with no platforms will disappear but you leave a ghost piece hovering in the old station's catch area, the game crashes when the station should disappear.

Anyway, this is all that came out of those attempts. I'm currently trying to recreate it.

Re: Zakos' Screenshots

Posted: 22 Apr 2020 06:33
by Zakos
There's also a few from my most recent attempt, which actually ended up working out because I made a dummy line to get things started.

Re: Zakos' Screenshots

Posted: 23 Apr 2020 16:55
by Zakos
Here's the freight lines so far.

Re: Zakos' Screenshots

Posted: 23 Apr 2020 16:56
by Zakos
These passenger stations are all on the same route. I'm particularly proud of the last one as I've never done a double-layered station before.

Re: Zakos' Screenshots

Posted: 30 Apr 2020 16:12
by Lighthouse
I like your triangular goods platform with the signal house on the end of the goods buildings.
The triangular platforms are also in one of the german packs i thought?

Re: Zakos' Screenshots

Posted: 30 Apr 2020 18:07
by Zakos
That's part of the 1-sided passenger platform, or Einstieg in-game, which I believe is in the Kombipack.

Re: Zakos' Screenshots

Posted: 08 May 2020 11:13
by Zakos
In game time, it's been ages. I'm way too particular about my track layouts. Well, sometimes. Anyway, I've got a new passenger station and a refresher on two others.

Re: Zakos' Screenshots

Posted: 08 May 2020 11:21
by Zakos
Here's a freight update. The top two are from a new coal line, soon to be iron ore as well. The bottom is just a factory that uses the chemical runoff from an oil line.

Re: Zakos' Screenshots

Posted: 12 May 2020 07:00
by Zakos
An update on the poor little towns I've ravaged, topmost of which has already dropped the "little" descriptor despite no prior screenshots. Whoops.

Re: Zakos' Screenshots

Posted: 12 May 2020 09:15
by Zakos
Another freight update:
  1. We don't deliver goods yet, the towns are too small. That train will sit there forever.
  2. The iron ore line exists now.
  3. The steel mill is now my favorite station.

Re: Zakos' Screenshots

Posted: 12 May 2020 09:18
by Zakos
Well, one of the cities is big enough but shut up.

Surprisingly, I didn't spend much time forming the towns this time.

Re: Zakos' Screenshots

Posted: 26 May 2020 15:43
by Zakos
Putting Oil Oasis on the backburner for now. Here's some unmodded stuff from a recent stream.

Re: Zakos' Screenshots

Posted: 27 May 2020 12:51
by Blaxlandridge3
Those colors work well together. "Unmodded" for me is adding in those EMD F - Units and GP's and SD's in company colors.