Zakos' Screenshots

The "spiritual sequel" to Transport Tycoon Deluxe: Chris Sawyer's Locomotion is the latest game from him - general discussion about it here please!

Moderator: Locomotion Moderators

Post Reply
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Zakos' Screenshots

Post by Zakos »

Welcome to my screenshots thread, the closest I'll ever get to having a blog. Sometimes I take a hiatus to play Terraria and withdraw from society for 8 months, but for now take a look at some trains I gone and done.
  1. The Lake District - Steam by Zimmlock
  2. Feed Flintrock (Default+)
  3. Unnamed landscape by uktrackbuilder_loco
  4. Classic Scenarios Revamped (Default)
  5. Oil Oasis - Steam (Default+)
  6. The Lake District - Diesel by Zimmlock
  7. Oil Oasis - Diesel (Default+)
Sometimes I stream Locomotion and OpenRCT2 at twitch.tv/NickZakos; check in to see if I'm playing or I'll cry.

Warning: we don't take kindly to CPU tomfoolery here.
Attachments
I'm maroon
I'm maroon
Feed_Flintrock0.PNG (175.69 KiB) Viewed 49803 times
Last edited by Zakos on 21 May 2020 23:38, edited 16 times in total.
User avatar
Manuel18
Traffic Manager
Traffic Manager
Posts: 164
Joined: 23 May 2011 15:31
Skype: mejias.manuel36
Location: Caracas, Venezuela
Contact:

Re: LocoRoller's Screenshots

Post by Manuel18 »

hahahahaha :lol: i do the same too!!! , its funny
Last edited by WWTBAM on 28 Aug 2013 01:32, edited 1 time in total.
Reason: Removed screenshot on request from LocoRoller
Image[url=steam://friends/add/76561198029896773]Image[/url]
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

Our first feature is the Lake District, by Zimmlock himself!
Attachments
Overpass_scr.PNG
Overpass_scr.PNG (252.74 KiB) Viewed 49794 times
Tankerpass_scr.PNG
Tankerpass_scr.PNG (222.94 KiB) Viewed 49794 times
tunnel_scr.PNG
tunnel_scr.PNG (87.24 KiB) Viewed 49794 times
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

More screenshots:
Attachments
Screenshot4.PNG
Screenshot4.PNG (190.3 KiB) Viewed 49781 times
LD_3.PNG
LD_3.PNG (151.62 KiB) Viewed 49781 times
Screenshot1.PNG
Screenshot1.PNG (219.7 KiB) Viewed 49781 times
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

New screenshots coming soon. Blackwater is now all one-way roads to prevent expansion.
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

Blackwater's new roads. A new bus service was scheduled to be put into motion. However, I must have done something to change the VSD's interaction with roads in general, because it is only compatible with road now. The issue is being looked into.
Attachments
Screenshot1.PNG
Screenshot1.PNG (200.57 KiB) Viewed 49689 times
Screenshot2.PNG
Screenshot2.PNG (237.51 KiB) Viewed 49689 times
Screenshot3.PNG
Screenshot3.PNG (219.81 KiB) Viewed 49689 times
User avatar
Zimmlock
Tycoon
Tycoon
Posts: 2112
Joined: 02 Dec 2003 16:01
Location: Belgium

Re: LocoRoller's Screenshots

Post by Zimmlock »

verry nice screenies Loco, i am realy happy you like my creation, to bad i have not much time to play this map my self.
Hodie Mihi Cras Tibi
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

Thanks :) I'll be playing this one for a while, but after that I think I'll do the Serpent.

Quick question, do you know if Blackwater will still be able to add buildings to the streets if they're one-way?
User avatar
Zimmlock
Tycoon
Tycoon
Posts: 2112
Joined: 02 Dec 2003 16:01
Location: Belgium

Re: LocoRoller's Screenshots

Post by Zimmlock »

to stop a town expanding, you just build a oneway road around it, but its not 100% safe best way is to build a track around it, but no strait parts, best to use the S bent and the tight curve
Hodie Mihi Cras Tibi
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

I'm having it grow on my terms. The roads are all one-way, and there are no loose ends.

More shots when I get home.
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

Just to get the ball rolling again, here's a shot of a high-speed NYC Hudson line I'm starting:
Attachments
Not a great shot of the subject matter, but it shows the train behind the trees
Not a great shot of the subject matter, but it shows the train behind the trees
Bridge.PNG (229.86 KiB) Viewed 49355 times
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

More lines to be constructed soon.

Two more from the game:
Attachments
The new Hudson in service, soon to be running on parallel tracks.
The new Hudson in service, soon to be running on parallel tracks.
Screenshot1.PNG (262.59 KiB) Viewed 49139 times
A passing of two trains in this mostly-vacant area, a rare sight.
A passing of two trains in this mostly-vacant area, a rare sight.
Screenshot2.PNG (210.79 KiB) Viewed 49139 times
User avatar
CN_Rail
Engineer
Engineer
Posts: 61
Joined: 21 Jun 2010 15:42
Location: Canada, Nova Scotia, Oyster Pond

Re: LocoRoller's Screenshots

Post by CN_Rail »

Ahhh, I see you're using the trains from Plastikman. I do too, Chris Sawyer definitly didn't add enough CAD/US content to the game. Nice idea you have there, blocking the AI companies from using their trucks/busses with a level crossing and a railway car...I'll take that into consideration.
Toren Hynes
"Proudly Canadian"
If you happen to be using Trainz, you can get to me on the Trainz Discussion Forum under the username "TorenHynes"
Densha
Transport Coordinator
Transport Coordinator
Posts: 286
Joined: 17 Sep 2009 07:28

Re: LocoRoller's Screenshots

Post by Densha »

Just turn off the AI, they build awful looking systems and ruin your maps. I've never played with AI since a long time ago, I play Locomotion as if it's a model railroad anyway, as realistic as possible.
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

The AI is turned off in this map. And I get what you mean. In fact, I ran an experiment and posted it here.
Last edited by Zakos on 16 Oct 2012 11:33, edited 1 time in total.
User avatar
CN_Rail
Engineer
Engineer
Posts: 61
Joined: 21 Jun 2010 15:42
Location: Canada, Nova Scotia, Oyster Pond

Re: LocoRoller's Screenshots

Post by CN_Rail »

On that note, will Sawyer ever release an update that makes the AI companies "smarter"? I mean build better double tracked routes and that kind of stuff.
Toren Hynes
"Proudly Canadian"
If you happen to be using Trainz, you can get to me on the Trainz Discussion Forum under the username "TorenHynes"
User avatar
Illegal_Alien
Tycoon
Tycoon
Posts: 7824
Joined: 29 Sep 2004 20:07
Location: Kingdom of Far Far Away
Contact:

Re: LocoRoller's Screenshots

Post by Illegal_Alien »

Simple answer: No, or we need to make a clone like OTTD (Puts on flamesuit).
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

Too many issues have come up with the District, so I'll change pace for a while. I'm thinking maybe a modded Feed Flintrock. I've always been a fan of that one.

Coming soon to a screenshots thread near you!
Densha
Transport Coordinator
Transport Coordinator
Posts: 286
Joined: 17 Sep 2009 07:28

Re: LocoRoller's Screenshots

Post by Densha »

LocoRoller wrote:Coming soon to a screenshots thread near you!
Love that line! :mrgreen:
User avatar
Zakos
Tycoon
Tycoon
Posts: 3977
Joined: 15 Mar 2012 02:48
Location: in my mum's car
Contact:

Re: LocoRoller's Screenshots

Post by Zakos »

As promised, the new shots:
Attachments
I started with just 2 trolleys in Finhall
I started with just 2 trolleys in Finhall
Screenshot2.PNG (151.05 KiB) Viewed 47565 times
Screenshot3.PNG
Screenshot3.PNG (113.94 KiB) Viewed 47565 times
Screenshot5.PNG
Screenshot5.PNG (101.06 KiB) Viewed 47565 times
Post Reply

Return to “General Locomotion”

Who is online

Users browsing this forum: No registered users and 6 guests