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PostPosted: Wed Dec 12, 2018 4:18 am 
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Engineer
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Location: Victoria, BC, Canada
The only locomotives I found that are close are the PA/PB used for passenger trains.
Has anyone made FA/FB locomotives?


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PostPosted: Thu Dec 13, 2018 12:21 am 
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It's christmas soon. Let yourself be surprised. :wink:

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http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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PostPosted: Thu Dec 13, 2018 3:21 am 
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Engineer
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Location: Victoria, BC, Canada
:D :o :)
Walter1940 wrote:
It's christmas soon. Let yourself be surprised. :wink:


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PostPosted: Mon Dec 24, 2018 1:34 pm 
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Posts: 792
Location: Munich, Germany
Look on my Homepage. (Link is in the Signatur)

Merry Christmas at all.

:)

_________________
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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PostPosted: Mon Dec 31, 2018 6:59 pm 
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Engineer
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Joined: Wed Sep 28, 2016 2:32 am
Posts: 21
Location: Victoria, BC, Canada
Walter1940 wrote:
Look on my Homepage. (Link is in the Signatur)

Merry Christmas at all.

:)


Happy New Year to you.
Great work!
Thanks for making.
:)) :bow: :D
Is it possible to search by locomotive model/railroad name in your website?


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PostPosted: Tue Jan 01, 2019 11:17 am 
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starcraftguy1 wrote:
Is it possible to search by locomotive model/railroad name in your website?

I think you mean mainly US locomotives. In principle, it is not possible. But I've built everything alphabetically. Therefore, one would have to find everything easily.
But I can try to write a script for the website that is easier to find.

Happy New Year

_________________
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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PostPosted: Sun Jan 06, 2019 9:56 pm 
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Engineer
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Joined: Wed Sep 28, 2016 2:32 am
Posts: 21
Location: Victoria, BC, Canada
[quote="Walter1940"][quote="starcraftguy1"]

The locomotives work well.
I have two suggestions: change the horn to a US style one, it currently uses a UK whistle or similar. I think it would be better to have the A and B units as separate locomotives.
I was able to change the horn myself.


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PostPosted: Mon Jan 07, 2019 5:33 am 
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starcraftguy1 wrote:
I think it would be better to have the A and B units as separate locomotives.

Really? I put them together because it saves space. So not so many files are present. Because with 3000+ files in the folder, the menu can no longer be scrolled in the editor.

But of course I can make two files out of it. No problem. Should I do it?

starcraftguy1 wrote:
I was able to change the horn myself.

Well, I assume you used the tutorial. :wink: So somebody will read that. :P

_________________
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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PostPosted: Tue Jan 08, 2019 7:34 am 
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Engineer
Engineer

Joined: Wed Sep 28, 2016 2:32 am
Posts: 21
Location: Victoria, BC, Canada
Walter1940 wrote:
starcraftguy1 wrote:
I think it would be better to have the A and B units as separate locomotives.

Really? I put them together because it saves space. So not so many files are present. Because with 3000+ files in the folder, the menu can no longer be scrolled in the editor.

But of course I can make two files out of it. No problem. Should I do it?

starcraftguy1 wrote:
I was able to change the horn myself.

Well, I assume you used the tutorial. :wink: So somebody will read that. :P


Actually I didn't use it, because I didn't know one existed. :shock:
I just did a little digging and guess work. :o


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PostPosted: Tue Jan 08, 2019 1:31 pm 
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Posts: 792
Location: Munich, Germany
Should I actually make two separate files out of this? You can only choose 224 vehicles. If I get them all the parts are 12 instead of 6 vehicles!

_________________
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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PostPosted: Tue Jan 08, 2019 6:10 pm 
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Engineer
Engineer

Joined: Wed Sep 28, 2016 2:32 am
Posts: 21
Location: Victoria, BC, Canada
Walter1940 wrote:
Should I actually make two separate files out of this? You can only choose 224 vehicles. If I get them all the parts are 12 instead of 6 vehicles!


It would be nice, but its up to you.


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PostPosted: Thu Jan 10, 2019 9:39 am 
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Chairman
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Location: Munich, Germany
OK, I've split the locomotives now. But as you can see in the picture, there are problems. With 4 vehicle parts it still works. Everyone is looking in the right direction.
But if there are 3 or 5 vehicle parts, then the last part looks the wrong way. I can only change that if I build a reversed FA-1. But then we are at least 3 files per locomotive. That was somehow better solved with the combination of FA-1 / FB-1.
Proposals?

Attachment:
Screenshot2.png
Screenshot2.png [ 150.24 KiB | Viewed 3870 times ]

_________________
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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PostPosted: Fri Jan 11, 2019 5:50 pm 
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Engineer
Engineer

Joined: Wed Sep 28, 2016 2:32 am
Posts: 21
Location: Victoria, BC, Canada
Walter1940 wrote:
OK, I've split the locomotives now. But as you can see in the picture, there are problems. With 4 vehicle parts it still works. Everyone is looking in the right direction.
But if there are 3 or 5 vehicle parts, then the last part looks the wrong way. I can only change that if I build a reversed FA-1. But then we are at least 3 files per locomotive. That was somehow better solved with the combination of FA-1 / FB-1.
Proposals?

Screenshot2.png


Is it possible to have the rear locomotive in the A-B-A face backwards? If so, that would be ok....
If not then scratch that idea.... It looks bad. ?( :x


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PostPosted: Sat Jan 12, 2019 8:58 am 
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Chairman
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Joined: Mon Mar 19, 2007 1:30 am
Posts: 792
Location: Munich, Germany
That is the point. Unfortunately, unless I build a flipped version of the locomotive. But then you have to select in the editor of 224 possible vehicles already 3 vehicles. Not efficient in my opinion. So I'm just doing an update with the US horn.

_________________
http://www.walter1940.de
Vehicles for Locomotion

Tutorials in english
- From MSTS to Locomotion ---> http://www.walter1940.de/tutorial/msts2loco/
- Wally ---> http://www.walter1940.de/tutorial/wally/
- xml-modding ---> http://www.walter1940.de/tutorial/xml-modding/


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