OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.
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- Posts: 6
- Joined: 12 Dec 2020 12:37
How big could a vanilla city get by population? 1000000? 10000000? or even up to the 64bit integer limit?
- Posts: 1370
- Joined: 23 Feb 2014 22:02
I suppose you could multiply the maximum population of a building by the maximum area a local authority can cover...and allow for streets.
- Posts: 622
- Joined: 25 May 2015 09:09
- Location: The Netherlands
Alternatively, go in the scenario editor, place a town in the centre and spam "expand". Remove all the buildings from the city centre every once in a while to replace them with taller buildings, and repeat until the map is filled.
- Posts: 7645
- Joined: 17 Jan 2007 00:14
the highest i've seen during gameplay was something around 3 million, but i don't remember if that was with NewGRFs
You might not exactly be interested in Ferion
, but if you are, have fun
- Traffic Manager
- Posts: 199
- Joined: 18 Dec 2013 12:32
About 2.5 mil is the max city possible to grow naturally in vanilla temperate climate.
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