OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.
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- Posts: 16
- Joined: 08 Feb 2017 08:51
Can anyone tell me how to by-pass the local authorities' obstructions/refusals to allow the building of bus/truck depots and other infra-structure in their towns?
- Posts: 6741
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
To my knowledge, this is not possible in default OpenTTD and any of the major patchpacks. All you can do is enable magic bulldozer cheat, which allows you to delete against the wishes of a town, but not build.
If they're being annoying, you can bribe the authority a few times, and that will work
Worst Behaved IRC Member of 2008, 2009 & 2010
- Go Me!
- Posts: 1247
- Joined: 18 Jan 2014 18:10
Of course you always can plant trees and/or bribe.
- Posts: 1261
- Joined: 08 Jan 2003 23:09
- Location: Denmark
A while ago I made a GameScript called "Ethernal Love", which makes all local authorities always love you. You can just only enable it on new games, not already started games.
- Posts: 3
- Joined: 05 Mar 2020 00:08
The standard means of cheating local authority is to doze a few large forests; be sure they are within the target city's "radius", which is generally diamond shaped. (Use the query tool to find out who controls which tiles.) Replant the dozed area with trees. This brings your reputation up enough to squeeze in that last platform.
The long-term, legitimate strategy is to provide outstanding service to the town. Do this cheaply by running a local bus line. If you run a profitable pax rail line, that will do it, too.
In the gray area, you can bribe. Risky!
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