ECS industries setting?
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ECS industries setting?
Is there actually some way to ensure that no industry ever closes? I keep tweaking the ECS newGRF parameters without entire success; my mine and light construction plant - each of which has been twice funded (from scratch) - eventually fold. Very puzzling!
Re: ECS industries setting?
ECS Vectors was originally created for TTDPatch, where all industries would eventually close. This was not modified for play in OpenTTD.trainrover wrote: ↑26 Nov 2020 18:07 Is there actually some way to ensure that no industry ever closes? I keep tweaking the ECS newGRF parameters without entire success; my mine and light construction plant - each of which has been twice funded (from scratch) - eventually fold. Very puzzling!
More info: https://www.tt-wiki.net/wiki/ECS_Vectors
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Re: ECS industries setting?
Thank you. It would appear that for the past few years, I cannot successfully swap either one of my Basic Vector beta 5's (i.e., 28 June 2009 and 25 Nov 2009) for my Basic Vector II, which is the only one of these three that bears parameters that effect stockpile, closures, etc. My coal mines, sandpits, and now my unserviced glassworks seem to be the only industries that close (I switch off those pestersome openings/closures messagings).
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Re: ECS industries setting?
Might somebody know, please, how I can prevent coal from being stockpiled, because ages ago I set all the newGRF vector parameters to unlimited stockpile?
I'm attaching a screenshot, and am linking to my post of minutes ago wherein I've lodged its corresponding save game.

download/file.php?id=215484&sid=28be64a ... 6af87583a9 => Daley Valey Axes, 6th July 2388
.sav"
I'm attaching a screenshot, and am linking to my post of minutes ago wherein I've lodged its corresponding save game.
download/file.php?id=215484&sid=28be64a ... 6af87583a9 => Daley Valey Axes, 6th July 2388
.sav"
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