Make game fun at the start
Posted: 03 Nov 2019 16:59
I generally play passenger only games, But lately the start is kind of boring. Do you guys have any suggestion to make the start interesting?
I play the game to grow a massive network with some junction stations at big cities, not to overcome the early game difficulties starting out. So, I usually start out at 2070 (so I don't have to go through the torment of having to replace all the trains over and over again) and I generally turn on magic bulldozer and give myself a gigantic subsidy.
I'm aware; it's cheating. I do not care. I'm well capable of playing the game and enriching myself early on, but the nuisance industries provide me with I do not want. The nuisance of getting a station near the centre of a big city, I do not want. For me the challenge is getting my semi-realistic network to run smoothly.
I just want a glorified sandbox. Openttd provides just that. However, how do I make the game fun at the beginning playing this way?
I play the game to grow a massive network with some junction stations at big cities, not to overcome the early game difficulties starting out. So, I usually start out at 2070 (so I don't have to go through the torment of having to replace all the trains over and over again) and I generally turn on magic bulldozer and give myself a gigantic subsidy.
I'm aware; it's cheating. I do not care. I'm well capable of playing the game and enriching myself early on, but the nuisance industries provide me with I do not want. The nuisance of getting a station near the centre of a big city, I do not want. For me the challenge is getting my semi-realistic network to run smoothly.
I just want a glorified sandbox. Openttd provides just that. However, how do I make the game fun at the beginning playing this way?