Starting a Server

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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Dan_The_Man
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Joined: 06 Aug 2019 14:50

Starting a Server

Post by Dan_The_Man » 06 Aug 2019 14:52

Hi all,

I am not new to playing TTD online, but I have never hosted a server before.

I want to start hosting a server, and I have created a decent map.

I wondered how I go about adding different graphics packs to the server for different trains, stations, etc.

Thanks.

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Redirect Left
Tycoon
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Re: Starting a Server

Post by Redirect Left » 06 Aug 2019 16:20

If you are playing from Windows (or a graphical version), setup the newgrfs you want to use as you would before launching a new game, then go to multiplayer tab from home screen, start a new server, and there is an option to load a game or play a scenario, one of those im fairly sure is what you are looking for. Be warned, if you are loading a map, you might need to go back ot that map in the scenario / map editor and edit it so it is using the newgrfs you want, rather than just adding them from NewGRF settings in home menu as you'd do before starting a new game.

If you are starting up a server in terminal, launch openttd with the -D parameter for dedicated server, add any settings and newGRFs to the cfg file first, the server will read from that i believe.
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