Hi all,
I built a station in a manner in which I knew it was going to cause problems but I wanted to try it anyway as I thought it would look cool
I'm playing a FIRS game so I want to increase production in mines/farm etc. by delivering supplies. Only +/- 80 supplies are needed everything 3 months so I run a short supply train and I use long trains for the main cargo.
The goal I had was to have a little side-station for the supplies to be dropped off in while the main station is used for the main cargo (see screenshot)
Platform 1 is for the small train
Platform 2 is for the larger trains
You guessed what would happen. A length 7 train stuck in the length 3 platform blocking up everything. I tried to alleviate this by adding a way point but sometimes the large train still ends up in the small station.
Are there any other tricks besides waypoints to use?
PS - I thought of having the small station separate but I wanted to try it as one station if possible and use that as a backup solution.
Station Layout
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Station Layout
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Re: Station Layout
there are pathfinder penalties (only accessible through the console, because messing with these may screw your network) for "shorter platform" and "shorter platform per tile", you want to make sure that these are higher than the penalty for an occupied platform. (plus the path to that platform)
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Re: Station Layout
You could place a waypoint adjacent to the short platform and route long trains through that, then they don't go to the short platform.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
Re: Station Layout
What I have done in past if want a special train to only use a specific station is I hold down Ctrl key as I build the platform and allows you to give that platform a different name.
Soot Happens
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All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
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Re: Station Layout
There's a signaling patch in JGRPP that would help deal with this, I think. Programmable Signals
Re: Station Layout
Two solutions :
Solution 1 :
Hope this helps
Solution 1 :
Solution 2 :Transportman wrote:You could place a waypoint adjacent to the short platform and route long trains through that, then they don't go to the short platform.
The small station is linked to the main station. I tend not to do that, as the small train may go to the big station and jam it a bit. I suggest you delete one piece of track, making it a terminus.GarryG wrote:[...] hold down Ctrl key as I build the platform and allows you to give that platform a different name.
Hope this helps
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kiss
keep it simple, stupid
keep it simple, stupid
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